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3D Character Artist

Agile Fuel | World-class Dedicated Engineering Teams

Mountain View (CA)

Remote

USD 60,000 - 90,000

Full time

8 days ago

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Job summary

A leading game development company seeks a 3D Character Artist to create high-quality character models for immersive gaming experiences. This fully remote role requires a strong portfolio, proficiency in 3D modeling tools, and a collaborative spirit focused on innovation and quality.

Benefits

100% remote position
15 working days of paid vacation
5 working days of paid sick leave
Friendly and engaging professional team

Qualifications

  • 1+ year of experience as a 3D Character Artist.
  • Strong portfolio demonstrating relevant skills.
  • Ability to take feedback and collaborate with a development team.

Responsibilities

  • Create high-quality 3D character models.
  • Model characters in high-poly and low-poly formats.
  • Collaborate closely with the art team and project manager.

Skills

3D modeling
Texturing
Collaboration
Anatomy understanding

Tools

3ds Max
Maya
Blender
Substance Painter
ZBrush

Job description

Join to apply for the 3D Character Artist role at Agile Fuel | World-class Dedicated Engineering Teams

Join to apply for the 3D Character Artist role at Agile Fuel | World-class Dedicated Engineering Teams

Our client is a leading game development company known for creating immersive gaming experiences. Driven by a passion for innovation and a commitment to quality, it strives to create exceptional games that resonate with players worldwide.

A strong team of developers, artists, and designers creates quality graphics, engaging gameplay, and interesting stories. Focusing on mobile games, the company strives to push the boundaries of interactive entertainment, offering players of all ages unforgettable gaming experiences.

Responsibilities

  • Create high-quality 3D character models;
  • Model characters in both high-poly and low-poly formats;
  • Perform UV unwrapping, texture baking, and texture creation using Substance Painter and Photoshop (both PBR and stylized workflows, including baked lighting/shadows in diffuse);
  • Collaborate closely with the art team and project manager;
  • Implement finalized models into the game engine.

Requirements

  • 1+ year of experience as a 3D Character Artist;
  • Strong portfolio demonstrating relevant skills;
  • Proficiency in 3D modeling tools such as 3ds Max, Maya, or Blender;
  • Confident sculpting skills in ZBrush;
  • Experience with Substance Painter for stylized and realistic textures;
  • Solid understanding of anatomy, form, and proportions;
  • Ability to take feedback and collaborate effectively with a development team;
  • Self-improvement mindset and high motivation.

Bonus points for

  • Experience setting up scenes, materials, and lighting in Unity;
  • Familiarity with Marvelous Designer;
  • Passion for shooter-style games;
  • Previous experience working on mobile game projects.

We offer excellent benefits, including but not limited to

  • 100% remote position;
  • 15 working days of paid vacation;
  • 5 working days of paid sick leave;
  • Friendly and engaging professional team.

Seniority level
  • Seniority level
    Entry level
Employment type
  • Employment type
    Full-time
Job function
  • Job function
    Design, Art/Creative, and Information Technology
  • Industries
    IT Services and IT Consulting

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