3D character animator

BGaming

United States

On-site

USD 55,000 - 96,000

Part time

3 days ago
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Benefits offered by this job

Project-based engagement
Flexible schedule
Remote-friendly options

Job summary

BGaming ищет опытного 3D-аниматора персонажей для создания качественных анимаций персонажей в играх BGaming. Требуется умение передавать характер, эмоции и телодвижения персонажей, а также владение Maya или Blender и понимание принципов анимации.

Предлагается частичная занятость проекта с гибким графиком и оплатой, зависящей от объема работы и опыта. Работа удалена частично/на условиях проекта и ориентирована на уникальные решения в стилистике BGaming.

Qualifications

  • Высокий опыт 3D-анимации персонажей на продвинутом уровне.
  • Опыт в анимации для кинематографических вставок, игр или сопутствующих производств.
  • Глубокое понимание принципов анимации и телодвижений.

Responsibilities

  • Создавать высококачественные анимации персонажей для геймплея: idle, walk, run, jump, взаимодействия.
  • Делать выразительные и эмоциональные выступления персонажей.
  • Обеспечивать читабельность силуэтов, плавные переходы между состояниями анимации.

Skills

3D character animation
Animation principles
Weight and timing
Character acting

Tools

Maya
Blender

Job description

Описание

BGaming is a game development studio that creates online casino games. Its team works across time zones and develops stylized, character-driven games.

Задачи
  • Create high-quality character animations for gameplay, including idle, walk, run, jump, interactions, and other in-game actions
  • Develop expressive, emotionally driven character performances
  • Create strong poses, readable silhouettes, and smooth transitions between animation states
  • Convey character personality, mood, and intention through movement and body language
  • Apply classical animation principles, including anticipation, squash and stretch, follow-through, exaggeration, timing, and spacing
  • Adapt animations to gameplay mechanics, technical constraints, and production requirements
  • Refine and stylize existing animations and Mocap data when needed
  • Collaborate with production team members to ensure animation supports the overall visual direction and gameplay experience
Требования
  • Senior-level experience in 3D character animation
  • Strong professional experience in animation, cinematics, games, or related character-driven production
  • Advanced proficiency in Maya and/or Blender
  • Strong understanding of character animation principles and body mechanics
  • Excellent sense of weight, balance, dynamics, timing, and spacing
  • Strong posing skills and understanding of silhouette readability
  • Ability to create stylized, expressive, and exaggerated animation
  • Strong understanding of character acting, emotions, and body language
  • Experience animating humanoid characters and characters with non-standard proportions or anatomy
  • Ability to independently take an animation from initial idea or reference to a polished final result
  • Strong portfolio or showreel demonstrating character animation skills is required
  • Будет плюсом: experience with Unreal Engine, knowledge of Animation Blueprint, State Machine, Blend Space, Control Rig, or similar animation systems, experience creating animations for creatures, animals, or non-standard characters, experience working with and polishing Mocap animation, basic or practical rigging and skinning experience, experience with stylized, cartoon, or highly expressive animation projects
Условия
  • Project-based, part-time engagement
  • Flexible schedule focused on deliverables and agreed deadlines
  • Compensation based on experience and project scope
  • Opportunity to work on distinctive, character-driven animation uncommon in the iGaming market
  • Creative freedom to bring personality, emotion, and strong animation principles into the final character performance
  • Direct collaboration with the team and clear ownership of the animation scope
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