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3D Animator

Twine

Remote

USD 10,000 - 60,000

Part time

Yesterday
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Job summary

A leading freelance marketplace is seeking a senior-level 3D animator to provide mentorship and feedback on real-time character animations in Unity. The ideal candidate will have extensive experience in 3D character animation, particularly in creating realistic sports-style movements. Responsibilities include analyzing existing animations, diagnosing issues, and advising on best practices. This remote role focuses on empowering self-taught animators to enhance their skills and achieve natural animation results.

Qualifications

  • Extensive experience in 3D character animation with a strong portfolio.
  • Deep understanding of Unity's animation system and real-time implementation.
  • Strong knowledge of animation principles specific to sports.

Responsibilities

  • Review real-time character animations in Unity focusing on sports.
  • Identify motion realism issues and provide practical feedback.
  • Offer mentorship to a self-taught 3D generalist for skill advancement.

Skills

3D character animation
Unity animation system
Animation principles
Communication skills
Job description

This role is ideal for a senior-level 3D animator or animation consultant with a strong background in real-time character animation, particularly within Unity. The focus is to provide expert mentorship and actionable feedback to help refine and enhance the realism of sport-style character movements for gameplay. The project centers on identifying and resolving issues such as animation jerkiness, unconvincing weight transfer, and foot sliding during transitions and gameplay input responses. The goal is to empower a self-taught 3D generalist to personally polish and elevate their animation work, rather than outsourcing the entire process.

Responsibilities
  • Review and analyze existing real-time character animations within Unity, focusing on sports-style movement.
  • Identify sources of motion realism issues, including animation data, timing, posing, and Unity implementation.
  • Provide detailed, practical feedback and recommendations for improving animation transitions, weight transfer, and foot placement.
  • Advise on best practices for blending animations and responding to gameplay inputs to achieve smooth, natural results.
  • Offer mentorship and guidance tailored to a self-taught 3D generalist aiming to advance their animation skills.
  • Suggest resources, workflows, or tools that can support ongoing animation improvement.
Skills And Requirements
  • Extensive experience in 3D character animation for games, with a portfolio demonstrating realistic movement and transitions.
  • Deep understanding of Unity's animation system, including Animator Controller, blend trees, and real-time implementation.
  • Strong knowledge of animation principles, especially as they apply to sports or dynamic character movement.
  • Ability to diagnose and articulate technical and artistic issues in animation, including foot sliding, weight transfer, and timing.
  • Excellent communication skills for providing clear, actionable feedback and mentorship.
  • Experience working with self-taught or junior animators is a plus.
  • Availability for remote, flexible mentorship sessions.
  • Passion for empowering others to develop their animation expertise.
About Twine

Twine is a leading freelance marketplace connecting top freelancers, consultants, and contractors with companies needing creative and tech expertise. Trusted by Fortune 500 companies and innovative startups alike, Twine enables companies to scale their teams globally.

Our Mission

Twine's mission is to empower creators and businesses to thrive in an AI-driven, freelance-first world.

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