3D Animator – Remote

Twine

United States

Remote

AUD 70,000 - 90,000

Part time

14 days+

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Job summary

A leading freelance marketplace in Australia seeks experienced 3D animators and technical artists. You will deliver high-fidelity scenes representing real-world physics and participate in an AI research initiative. Responsibilities include submitting 3D scenes, providing synthetic data, and organizing files. Ideal candidates will demonstrate expertise in 3D animation with portfolios showcasing realistic physics. A strong command of industry-standard tools and excellent attention to detail is essential. Join us in a short-term engagement with opportunities for follow-up work.

Qualifications

  • Demonstrated expertise in 3D animation with a portfolio of realistic physics-based scenes.
  • Full ownership of submitted work; no third-party IP.
  • Proficiency in organizing and labeling files for data extraction.
  • Ability to provide detailed descriptions of samples with metadata.

Responsibilities

  • Submit existing or newly created 3D scenes demonstrating realistic physics.
  • Deliver high-fidelity synthetic data including RGB video and depth maps.
  • Use industry-standard 3D tools for data organization.

Skills

3D animation
Technical artistry
Attention to detail
Communication skills

Tools

Unreal Engine
Houdini
Cinema4D
Maya
Nuke
DaVinci Resolve
After Effects

Job description

Overview

Join a pioneering AI research initiative focused on advancing the understanding of physical logic in the digital realm. This project seeks experienced 3D animators and technical artists capable of delivering high-fidelity scenes that accurately represent real-world physics and movement. The primary objective is to provide 4D physics data—capturing how objects interact, move, and deform in 3D space over time—to support the development of next-generation AI models. Selected contributors will play a key role in supplying unique, IP-clean environments that showcase a diverse range of physical phenomena.

Deliverables
  • Submission of existing or newly created 3D scenes demonstrating realistic physics, including rigid, rigid‑joined, and non‑rigid motion types.
  • Delivery of high‑fidelity synthetic data for each scene, including RGB video, depth maps, camera data (extrinsics/intrinsics), optical flow, and point tracks (2D/3D).
  • Optional provision of surface normals and segmentation masks (instance/semantic) as secondary metadata.
  • Organization of project files or rendered video layers with standardized naming conventions to facilitate scripted data extraction.
  • Use of industry‑standard 3D and compositing tools such as Unreal Engine, Houdini, Cinema4D, Maya, Nuke, DaVinci Resolve, or After Effects.
Requirements
  • Demonstrated expertise in 3D animation and technical artistry, with a portfolio showcasing realistic physics-based scenes.
  • Full ownership and control of all submitted work; no third‑party IP, copyrighted characters, or trademarked brands.
  • Proficiency in organizing and labeling project files for efficient data extraction.
  • Ability to provide detailed descriptions of each sample, specifying the type of physics, software used, and available metadata.
  • Availability for a short‑term engagement, with potential for follow‑up work on a larger scale.
  • Strong communication skills and attention to detail in documentation and file management.
About Twine

Twine is a leading freelance marketplace connecting top freelancers, consultants, and contractors with companies needing creative and tech expertise. Trusted by Fortune 500 companies and innovative startups alike, Twine enables companies to scale their teams globally.

Our Mission

Twine's mission is to empower creators and businesses to thrive in an AI-driven, freelance-first world.

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