3D Animator (Cinema 4D/ Blender/ Mixamo/ Unity)

AI Trainer Jobs

United States

Remote

USD 34,000 - 55,000

Part time

2 days ago
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Job summary

AI Trainer Jobs is seeking a remote reviewer to evaluate AI-generated 3D design outputs for professional quality. The role centers on grading craft, constraints, and tooling adherence across Cinema 4D, Blender, Mixamo, and Unity, with documentation to train the modeling team.

Independent contractor, hourly compensation to be confirmed after interview. Reliable availability for at least 10 hours per week is expected from a US-based candidate.

Qualifications

  • Portfolio or production experience in 3d design or an adjacent creative discipline for 3D Animator (Cinema 4D/ Blender/ Mixamo/ Unity) work.
  • Hands-on familiarity with the standard tooling for the discipline.
  • Comfort applying multi-page rubrics consistently across long batches.
  • Clear written reasoning that names the craft issue and the standard being applied.
  • Reliable async availability for at least 10 hours per week.

Responsibilities

  • Review AI outputs against current 3d design craft and tooling standards for 3D Animator (Cinema 4D/ Blender/ Mixamo/ Unity) assignments.
  • Grade composition, constraint adherence, and production-readiness on a structured rubric.
  • Flag tooling-specific failures (file format, scale, naming, layer hygiene) with severity tags.
  • Capture the corrected approach or reference so the modeling team can train on it.

Skills

Portfolio experience
Tooling fluency
Rubric-based evaluation
Clear written reasoning
Async availability

Tools

Cinema 4D
Blender
Mixamo
Unity

Job description

About the role

3D Animator (Cinema 4D/ Blender/ Mixamo/ Unity) is a remote review track for evaluating AI outputs across 3d design workflows. Reviewers grade craft, constraints, and tooling adherence; flag production-readiness issues; and document the corrected approach so the modeling team can train on it.
3D design AI is only useful if a working professional would actually ship the output. AuraOne uses portfolio-credentialed reviewers to grade outputs the way a senior creative would — with craft, constraints, and tooling all in scope.
Judge creative and design output against professional standards. Craft counts.

Responsibilities
  • Review AI outputs against current 3d design craft and tooling standards for 3D Animator (Cinema 4D/ Blender/ Mixamo/ Unity) assignments.
  • Grade composition, constraint adherence, and production-readiness on a structured rubric.
  • Flag tooling-specific failures (file format, scale, naming, layer hygiene) with severity tags.
  • Capture the corrected approach or reference so the modeling team can train on it.

Role details

Track Design & creative review Work model Remote Independent specialist contractor Compensation Hourly rate confirmed after the interview process. Eligible from US

What you should bring

  • Portfolio or production experience in 3d design or an adjacent creative discipline for 3D Animator (Cinema 4D/ Blender/ Mixamo/ Unity) work.
  • Hands-on familiarity with the standard tooling for the discipline.
  • Comfort applying multi-page rubrics consistently across long batches.
  • Clear written reasoning that names the craft issue and the standard being applied.
  • Reliable async availability for at least 10 hours per week.

Role signals

Example tasks

  • Grade a model's 3d design output against the brief and rate craft, constraints, and production-readiness.
  • Flag a tooling-specific failure (incorrect file format, unsupported feature, naming convention) with severity.
  • Adjudicate a disputed creative judgment between two reviewers using a firm style guide.
  • Audit a 25-asset batch for rubric consistency and report drift to the program lead.

Useful experience

  • Studio, agency, or in-house team experience shipping production work.
  • Prior experience reviewing AI-assisted creative tooling and its failure modes.
  • Familiarity with AAA or feature-grade pipelines and asset standards.

Compensation and schedule

Hourly rate confirmed after the interview process.
Expected arrangement: contractor , with program-defined task volume and review pacing. Placement depends on current program demand and reviewer confirmation.

Skills used in matching

  • Creative review
  • Production-grade craft
  • Tooling fluency
  • Asset evaluation
  • 3D design

Application boundary

Creating a specialist profile records your experience and preferences. Starting role intake is a separate action that attaches this role to your candidate record.

Specialist intake

The intake preserves your chosen role, the visible terms, and source attribution for reviewer context.

  • 01 Confirm profile and eligibility details.
  • 02 Attach this role deliberately.
  • 03 Receive a human review decision or follow-up.
    Placement timing depends on program demand and reviewer confirmation.
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