3D Animator (Cinema 4D/ Blender/ Mixamo/ Unity)

SaidGig

New York (NY)

À distance

USD 21 000 - 110 000

Plein temps

Il y a 5 jours
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Résumé du poste

SaidGig is seeking a remote contract animator to create and refine 3D animation assets that help train next-generation AI systems. You will work with tools like Cinema 4D, Blender, Mixamo, or Unity to build real-world 3D experiences and share practical expertise without needing AI prior experience.

Collaborate with technical and creative teams, document workflows, and participate in feedback cycles to improve model understanding.

Qualifications

  • Strong written and verbal communication skills.
  • Ability to document creative processes and feedback clearly.
  • Experience collaborating with remote multidisciplinary teams.

Responsabilités

  • Produce and refine 3D animation sequences in Cinema 4D, Blender, Mixamo, and/or Unity from project briefs.
  • Deliver visually engaging character and object animations that meet defined quality and style requirements.
  • Document creative processes, technical setups, and project decisions to support knowledge sharing and AI training.
  • Evaluate animation workflows, provide critiques, and contribute input that improves AI model understanding and accuracy.
  • Work with technical and creative stakeholders through clear written and verbal communication to align on deliverables and revisions.
  • Share real-world challenges, tips, and insights related to 3D animation pipelines.
  • Participate in feedback cycles and revise animations and documentation as required by the project scope.

Connaissances

Strong communication
Remote collaboration
Documentation

Outils

Cinema 4D
Blender
Mixamo
Unity

Description du poste

Role Overview

Create and refine 3D animation work that helps train next-generation AI systems through high-quality, real-world creative input. This remote contract opportunity is suited to animation professionals who enjoy building compelling 3D experiences and sharing practical expertise. No previous AI experience is required.


Key Responsibilities


  • Produce and refine 3D animation sequences in Cinema 4D, Blender, Mixamo, and/or Unity from project briefs.

  • Deliver visually engaging character and object animations that meet defined quality and style requirements.

  • Document creative processes, technical setups, and project decisions to support knowledge sharing and AI training.

  • Evaluate animation workflows, provide critiques, and contribute input that improves AI model understanding and accuracy.

  • Work with technical and creative stakeholders through clear written and verbal communication to align on deliverables and revisions.

  • Share real-world challenges, tips, and insights related to 3D animation pipelines.

  • Participate in feedback cycles and revise animations and documentation as required by the project scope.


Qualifications


  • Expert-level proficiency in at least one of the following tools: Cinema 4D, Blender, Mixamo, or Unity.

  • Demonstrated portfolio of high-quality 3D animation projects across multiple genres or applications.

  • Experience with 3D, character, and object animation.

  • Strong written and verbal communication skills, with close attention to documentation and feedback.

  • Ability to analyze and clearly explain complex animation workflows and creative problem-solving approaches.

  • Experience collaborating with multidisciplinary teams in remote, fast-paced environments.

  • Rigging, motion-capture integration, and optimization for real-time or rendered outputs are beneficial.

  • Interest in contributing hands-on animation insights to AI-driven projects.


Work Terms

Remote contract engagement.


Compensation

$15 to $80 per hour.

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