Senior Mobile Game Designer — End-to-End, Live Ops

Hypermonk Games

Çankaya

On-site

TRY 140,000 - 230,000

Full time

14 days+
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Benefits offered by this job

Monthly meal card
Supplementary health insurance
Up to 7 days advance annual leave

Job summary

Hypermonk Games in Ankara, Turkiye is seeking a Senior Game Designer to own design across mobile projects from prototype to live ops, collaborating with developers, artists, product, growth and live-ops.

You will balance mechanics, economies, and monetization, use Unity, and base decisions on live metrics to boost engagement and retention. A data-driven mindset and strong ownership are required.

Qualifications

  • 3+ years of professional game design experience, preferably in mobile games.
  • Experience working on at least one mobile game that has been launched and operated live.
  • Strong understanding of mobile game design principles, player engagement, and game mechanics.
  • Experience with game balancing, progression systems, economies, or monetization.
  • Proficiency in Unity Game Engine
  • Strong analytical skills and the ability to use data to evaluate and improve game experiences.
  • Ability to analyze existing games and identify opportunities for improvement.
  • Strong project ownership and coordination skills, with the ability to understand the needs and priorities of different disciplines and drive the project forward.
  • Strong communication and cross-functional collaboration skills
  • Strong passion for inventing and improving game experiences
  • Entrepreneurial mindset, high energy, motivation, and a strong sense of ownership

Responsibilities

  • Taking ownership of game design across one or more mobile game projects, from prototyping to global launch and live operations
  • Keeping track of market trends and coming up with game ideas that resonate with the ever-changing gaming audience
  • Designing compelling game mechanics using modern mobile design principles
  • Creating, balancing, and tuning game mechanics, game difficulty, and UI flow
  • Creating levels and additional content using Unity for new and existing games
  • Evolving and adapting game designs based on playtesting, feedback, and live metrics
  • Using player behavior, retention, monetization, and other live metrics to identify opportunities and make data-driven design decisions
  • Driving long-term player engagement by understanding mobile players’ needs and motivations
  • Working closely with developers, artists, product, growth, and live-ops teams to turn design concepts into high-quality player experiences
  • Taking ownership of the overall project, understanding the needs and priorities of design, art, and development, and proactively driving the team forward

Skills

Mobile game design
Unity
Data-driven design
Player engagement
Cross-functional collaboration
Project ownership

Tools

Unity Game Engine

Job description

Hypermonk Games in Ankara, Turkiye is seeking a Senior Game Designer to own design across mobile projects from prototype to live ops, collaborating with developers, artists, product, growth and live-ops.

You will balance mechanics, economies, and monetization, use Unity, and base decisions on live metrics to boost engagement and retention. A data-driven mindset and strong ownership are required.

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