Remote Senior Systems Designer – Unity & Live-Ops

Sencorpgames

Fatih

On-site

TRY 2,071,823 - 2,992,633

Full time

14 days+

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Job summary

Sencorpgames is looking for a Senior Unity Engineer to lead the development of core gameplay systems with an emphasis on performance and player experience. This remote role allows for flexible hours, enabling you to work from anywhere while staying connected with the team.

The ideal candidate will have over 5 years of experience with Unity/C#, strong skills in gameplay architecture, and have shipped at least 2 mobile titles. Expertise in Unity VFX Graph and a passion for creating polished player experiences is essential.

Qualifications

  • 5+ years with Unity/C# in production.
  • Strong math and gameplay architecture skills.
  • Experience with multiplayer/networking.
  • Shipped at least 2 mobile titles.
  • Expert in Unity VFX Graph & Shader Graph.
  • Strong analytical and telemetry skills.

Responsibilities

  • Lead core gameplay systems development with focus on performance.
  • Create stunning visual effects and reusable shader systems.
  • Design game economies and live-ops events.

Skills

Unity/C#
Gameplay architecture
Multiplayer/networking
Mobile game design
Visual effects
Shader development
Data analysis

Job description

Sencorpgames is looking for a Senior Unity Engineer to lead the development of core gameplay systems with an emphasis on performance and player experience. This remote role allows for flexible hours, enabling you to work from anywhere while staying connected with the team.

The ideal candidate will have over 5 years of experience with Unity/C#, strong skills in gameplay architecture, and have shipped at least 2 mobile titles. Expertise in Unity VFX Graph and a passion for creating polished player experiences is essential.

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