Product Specialist

MildMania

Çankaya

On-site

TRY 250,000 - 350,000

Full time

5 days ago
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Job summary

MildMania, based in ODTÜ Teknokent, Turkey, seeks a skilled Game/Level Designer to craft engaging puzzle-rich levels for mobile experiences. You will analyze player data, balance progression, and collaborate with artists and developers to push the creative envelope while delivering content quickly and maintaining quality.

The candidate should have a minimum of two years' experience, strong Unity skills, and excellent English, with a track record of shipped levels in mobile games.

Qualifications

  • 2+ years in game or level design, preferably puzzles.
  • Understanding of production pipeline, game economy, balance for mobile games.
  • Ability to analyze mechanics and level structures.
  • Ability to analyze player data to improve design.
  • Advanced Unity proficiency for level design.
  • Experience collaborating with artists and developers.
  • Bachelor's degree required.
  • Excellent English.

Responsibilities

  • Design, test and optimize well-balanced, engaging levels and game content.
  • Perform player data and level funnel analysis to evaluate and improve game performance.
  • Create and maintain design documentation and contribute to the game's overall design strategy.
  • Adjust design strategy based on retention and monetization goals.
  • Deliver new content rapidly based on production requirements.

Skills

Game design
Level design
Data analysis
English
Cross-functional collaboration

Education

Bachelor's degree
Industrial Engineering degree

Tools

Unity

Job description

  • Minimum 2 years of experience in game design or level design, ideally within puzzle games
  • Strong understanding of the production pipeline, game economy, balance and progression for mobile games
  • Ability to analyze and deconstruct game mechanics and level structures
  • Ability to analyze player data — including level funnel metrics such as completion and drop-off rates, difficulty curves, and per-level churn — and translate insights into actionable design improvements
  • Advanced Unity proficiency, as level design and implementation are done directly in Unity
  • Experience collaborating cross-functionally with artists and developers
  • A minimum of a Bachelor's degree
  • Excellent command of English
Responsibilities
  • Design, test and optimize well-balanced, engaging levels and game content
  • Perform player data and level funnel analysis to evaluate and improve game performance
  • Create and maintain design documentation and contribute to the game's overall design strategy
  • Adjust design strategy based on retention and monetization goals
  • Deliver new content rapidly based on production requirements
Plusses
  • Bachelor's and/or Master's degree from an Industrial Engineering faculty
  • Passion for playing mobile games across different genres
  • Shipped game(s) before
Application Materials
  • Resume / CV

MildMania is a company located in ODTÜ Teknokent.

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