Experienced Unity Developer - Simulation Games

Zuuks Games

Konak

On-site

TRY 400,000 - 560,000

Full time

14 days+
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Job summary

Zuuks Games in İzmir is seeking an experienced Unity Developer specializing in simulation games. You will design, implement, and optimize gameplay systems and features, collaborating with the design team to realize Simulator-style experiences.

The ideal candidate has a strong background in Unity3D, C#, and performance optimization, with a proven track record of delivering simulation projects. Joining our team means contributing to immersive, realistic simulations in a dynamic studio environment.

Qualifications

  • Bachelor's degree in Computer Science, Game Development, or related field (or equivalent experience).
  • 2+ years of professional game development experience with Unity and simulation games.
  • Strong proficiency in C# and Unity3D.
  • Proven ability to deliver and optimize simulation game projects.
  • Knowledge of game design, UX and player engagement.

Responsibilities

  • Collaborate with the design team to implement gameplay mechanics for Simulator style games.
  • Develop and maintain high-quality, efficient Unity code.
  • Optimize performance and troubleshoot issues for smooth gameplay.
  • Work with artists and developers to integrate assets and visuals.
  • Stay updated with industry trends and new technologies in game dev.

Skills

Unity3D
C#
Game development
Optimization
World Streaming
Unity Addressables
Git
Asynchronous programming

Education

Bachelors in Computer Science / Game Development

Job description

Zuuks Games in İzmir is seeking an experienced Unity Developer specializing in simulation games. You will design, implement, and optimize gameplay systems and features, collaborating with the design team to realize Simulator-style experiences.

The ideal candidate has a strong background in Unity3D, C#, and performance optimization, with a proven track record of delivering simulation projects. Joining our team means contributing to immersive, realistic simulations in a dynamic studio environment.

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