Character Animator

Joygame Publishing

Fatih

On-site

TRY 180,000 - 300,000

Full time

2 days ago
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Job summary

Joygame Publishing, Turkey's pioneering game company, invites applications for a Character Animator at Madbyte Studio. You will craft high-quality character animations for gameplay and cinematics and collaborate with designers, artists, and developers to bring characters to life.

Proficiency with Maya or 3ds Max is required, with prior mid-scale PC game experience and understanding of game pipelines. Knowledge of motion capture workflows is a plus, and strong collaborative spirit is essential.

Qualifications

  • A strong animation portfolio/showreel is required; applications without portfolio will not be considered.
  • Strong understanding of animation principles, movement theory, and realistic character animation.
  • Experience with Maya, 3ds Max, or equivalent animation software.
  • Experience working on at least one mid-scale PC game project.
  • Understanding of game development pipelines and game engine workflows.
  • Ability to work collaboratively within a multidisciplinary team.

Responsibilities

  • Create high-quality and realistic character animations for gameplay and cinematics.
  • Collaborate with designers, artists, and developers to bring characters to life.
  • Integrate and optimize animations within the game engine.
  • Work with Motion Capture data when required.

Skills

Portfolio
Animation principles
Character animation
Team collaboration
Mid-scale PC game experience

Tools

Maya
3ds Max

Job description

Joygame, founded in 2009 and titled Turkey's first gaming company, supports talented gaming studios both in terms of financing and knowledge. It develops and publishes many games that have achieved great success in international markets. Reaching millions of players with different products in PC, mobile and NFT game categories, Joygame aims to provide entertainment experiences to players across all continents with local content.

We are looking for a "Character Animator" for our Madbyte Studio and needed qualifications are below.

Responsibilities

Joygame, founded in 2009 and titled Turkey's first gaming company, supports talented gaming studios both in terms of financing and knowledge. It develops and publishes many games that have achieved great success in international markets. Reaching millions of players with different products in PC, mobile and NFT game categories, Joygame aims to provide entertainment experiences to players across all continents with local content.

We are looking for a "Character Animator" for our Madbyte Studio and needed qualifications are below.

Responsibilities
  • Create high-quality and realistic character animations for gameplay and cinematics.
  • Collaborate with designers, artists, and developers to bring characters to life.
  • Integrate and optimize animations within the game engine.
  • Work with Motion Capture data when required.
Requirements
  • A strong animation portfolio/showreel is required. Applications without a portfolio will not be considered.
  • Strong understanding of animation principles, movement theory, and realistic character animation.
  • Experience with Maya, 3ds Max, or equivalent animation software.
  • Experience working on at least one mid-scale PC game project.
  • Understanding of game development pipelines and game engine workflows.
  • Ability to work collaboratively within a multidisciplinary team.
Nice to Have
  • Experience with Unreal Engine.
  • Experience with Motion Capture workflows.
  • Knowledge of custom rigging and skinning.
  • Experience with character setup and animation retargeting.

Join us and help create memorable characters and immersive gameplay experiences.

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