3D Artist

Game Companies

Fatih

On-site

TRY 120,000 - 180,000

Full time

2 days ago
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Job summary

Cypher Games is seeking a dedicated 3D Artist to transform 2D concepts into compelling 3D assets for our mobile titles. You will craft characters, environments, and props, balancing visual fidelity with performance, and work within Unity or similar engines to integrate assets.

The role emphasizes strong texture work, lighting, and rendering to achieve polished visuals. A robust portfolio and familiarity with Blender or Maya are essential for success.

Qualifications

  • Portfolio demonstrating 3D modeling, texturing, and rendering skills.
  • Degree in Animation, Arts, or related fields or equivalent professional experience.
  • Strong portfolio showing 3D work for mobile games.

Responsibilities

  • Transform 2D concepts into high-quality 3D game assets (characters, environments, props).
  • Create high-poly and low-poly models optimized for mobile platforms.
  • Texture organic and inorganic objects using modern workflows.
  • Work on lighting, shading, and rendering to deliver polished visuals.
  • Import and set up assets in Unity or other game engines.
  • Iterate and improve assets based on feedback and production needs.
  • Collaborate with artists, designers, and developers to maintain visual quality.

Skills

3D modeling
Texturing
Rendering
Team collaboration

Education

Degree in Animation, Arts, or related fields

Tools

Blender
Maya
Photoshop
ZBrush
Substance Painter

Job description

Game Development

1-2 years

3D Art

At Cypher Games, we believe every detail matters when crafting unforgettable game worlds. As a 3D Artist, you’ll transform 2D concepts into stunning 3D assets that define the look, feel, and style of our games. From characters to environments, your creativity and technical skills will shape the experiences of millions of players worldwide. If you’re passionate about mobile games, visual storytelling, and pushing artistic boundaries, we’d love to see your vision come to life with us.

Responsibilities
  • Transform 2D concepts into high-quality 3D game assets (characters, environments, and props)
  • Create both high-poly and low-poly models optimized for mobile platforms
  • Design and texture organic and inorganic objects using modern workflows
  • Work on lighting, shading, and rendering to deliver polished visuals
  • Import and set up assets properly in Unity or other game engines
  • Iterate and improve assets based on feedback, testing, and production needs
  • Collaborate with artists, designers, and developers to ensure consistent visual quality and style
Requirements
  • Degree in Animation, Arts, or related fields- or equivalent professional experience
  • Strong portfolio demonstrating 3D modeling, texturing, and rendering skills
  • Proficiency in Blender, Maya, or similar 3D software
  • Experience with Photoshop (ZBrush and Substance Painter knowledge is a plus)
  • Solid understanding of form, anatomy, color, light, and composition
  • Ability to adapt to different visual styles and maintain consistency
  • Team player with good communication skills and passion for mobile games
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