Get more replies from employers
Send a job-specific resume in minutes.
ArcadeXR Pte. Ltd.
is seeking a Product Development Manager to own the end-to-end process of bringing electromechanical arcade games to the ArcadeOnline platform, from purchase or concept through to launch. This operational leadership role requires technical depth and the ability to manage a cross-functional team spanning electrical and mechanical engineering, fabrication, art, UX, procurement, and testing.
Arcade Online is a live platform where players remotely control real arcade machines and win real prizes, alongside a growing catalogue of original digital titles designed exclusively for the platform.
Every physical game on the platform has been through a development process that connects a real arcade cabinet to our online infrastructure -adapting it for remote play, 24-hour operation, and the best possible player experience over camera. Sometimes that process is straightforward. Other times it requires significant mechanical and electrical engineering.
It takes forethought, creativity, coordination, and collaboration to ensure this process never becomes a bottleneck. Moving games from our workshop into our players' hands, quickly and with great quality, is key to our platform. The primary objective of this role is to dramatically growour catalogue of the world's best arcade games - accelerating delivery without compromising on quality, reliability, or player experience.
We're looking for a Product Development Manager to own theend-to-end process for bringing electromechanical arcade games to the ArcadeOnline platform - from purchase or initial concept through to platform launch.
This is an operational leadership role with a hard technical edge. You'll manage a small cross-functional team through a process that spans electrical and mechanical engineering, fabrication, art, UX, procurement, and testing. You don't need to do all of these things yourself - but you need to understand them well enough to set realistic timelines, identify risks early, hold the team accountable, and make good decisions when things don't go to plan.
This is a genuinely fun and unusual role. You'll be working on real arcade machines - adapting, engineering, and producing physical games for online remote play - in a category that doesn't really exist anywhere else.
It's a role with a clear problem to solve, real ownership, and visible impact. When a game launches on the platform, that's a direct result of your work.