Lead, 3D Character Art – Studio Manager (AAA Games)

Riot Games

Singapore

On-site

SGD 300,000 - 480,000

Full time

2 days ago
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Benefits offered by this job

Full relocation support
Full health insurance for you and your
Open paid time off
Retirement benefits with company match
Life insurance, parental leave, plus短期

Job summary

Riot Games Singapore Studio seeks a Manager, 3D Character Art to lead and mentor a skilled team delivering stylized 3D character content for unannounced projects. You will set the visual bar, guide craft direction, and partner with cross-functional leaders to align with game design and art pillars.

You will drive process, review cycles, and external partnerships, while fostering a culture of excellence and ownership within the craft team.

Qualifications

  • 5+ years of professional 3D character art for games.
  • 2+ years in a lead or management role providing direction and mentorship.
  • Experience shipping titles with emphasis on stylized characters or cosmetics.
  • Strong fundamentals in anatomy, color and form; applies PBR workflows.

Responsibilities

  • Oversee quality of work from the 3DCharacter Art team and set excellence standards.
  • Provide craft direction and mentorship across the team.
  • Support 3D production across setup, production and troubleshooting.
  • Balance visual quality with gameplay clarity and hands-on craft when needed.
  • Manage lifecycle from onboarding to performance development.
  • Foster a highly engaged, creative culture and efficient growth.
  • Collaborate with AD, discipline leads, andProduction across SG/LA.

Skills

5+ years in 3D character art
2+ years in lead/management
senior/lead game titles experience
modeling, sculpting, texturing (styl,

Tools

Maya
3ds Max
ZBrush
Substance Painter
Photoshop

Job description

Riot Games Singapore Studio seeks a Manager, 3D Character Art to lead and mentor a skilled team delivering stylized 3D character content for unannounced projects. You will set the visual bar, guide craft direction, and partner with cross-functional leaders to align with game design and art pillars.

You will drive process, review cycles, and external partnerships, while fostering a culture of excellence and ownership within the craft team.

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