Head of Product, Coding Track

Virtuos Ltd.

Singapore

On-site

SGD 150,000 - 180,000

Full time

3 days ago
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Job summary

Virtuos Ltd. in Singapore is seeking a Coding Track Product Head to shape the future of coding agents and improve developer productivity across our studios.

You will lead a team of developers and a Project Manager, translating studio needs into measurable product improvements in code quality and developer workflows. Reporting to the Chief AI Officer (CAIO), you will own the track’s direction, collaborate with platform teams to implement solutions, and drive adoption through a user-centered

Qualifications

  • Substantial hands-on experience in game development engineering, with a strong understanding of production codebases and development pipelines.
  • Strong interest in AI and practical experience using it in code development.

Responsibilities

  • Own the vision, roadmap and backlog for Coding agents with clear priorities and acceptance criteria.
  • Curate a coherent developer experience across codebase onboarding, implementation, review, testing and maintenance.
  • Lead agents from discovery to production use and define delivery plans with stakeholders.
  • Manage and coach developers and the Project Manager, aligning studios and AI teams.

Skills

Game development engineering
AI in coding workflows
Large language models
Agent workflows
Technical leadership
Communication skills

Job description

PLAY, GROW and WIN

To be a part of Virtuos means to be a creator.

At Virtuos, we harness the latest technologies to make games better and more immersive than ever before. That is why we pride ourselves in constantly pushing the boundaries of possibility since our founding in 2004.

Virtuosi is a team of experts – people who have come together to share their mutual passion for making and playing games. People with the same enthusiasm for exploring new ideas and the constant drive to excel in their field. People who believe in earning success through dedication.

At Virtuos, we are at the forefront of gaming, creating exciting new experiences daily. Join us to Play, Grow and Win – together.

ABOUT THE POSITION

The Coding Track Product Head will build Virtuos’ coding agents and shape the future developer journey across our studios, bringing together in‑house agents and third‑party tools to improve how game engineers work.

Reporting to the Chief AI Officer (CAIO), you will own the track’s product direction, priorities and outcomes, and manage a team of developers and a Project Manager. You will work closely with studio engineering teams to turn their needs into useful products and measurable improvements in code quality and developer productivity.

  • Product direction and user needs
    • Own the vision, roadmap and backlog for Coding agents with clear priorities and acceptance criteria.
    • Work directly with studio developers and technical leaders to understand their workflows, identify unmet needs and test ideas using real development tasks.
    • Prioritise work by user value, expected benefit, feasibility and dependencies. Use feedback and evidence to decide what to build, improve or stop.
  • The developer journey
    • Curate a coherent developer experience across codebase onboarding, implementation, review, testing and maintenance, combining Virtuos agents with third‑party tools.
    • Evaluate when to build, integrate or adopt tools. Track developments in AI models and coding agents, and test which advances are useful for Virtuos.
    • Work with studio and platform teams on integrations, onboarding and training, respecting client IP, security requirements and approved tool policies.
  • Delivery and product quality
    • Lead agents from discovery and prototypes through studio pilots and production use. Work with the Project Manager on delivery plans, dependencies and risks.
    • Assess outputs against representative codebases and agreed quality standards, including correctness, maintainability and the need for human review.
    • Measure adoption, developer satisfaction and engineering outcomes such as code quality and time spent on real tasks. Use the results to improve the roadmap.
  • Team leadership and communication
    • Manage and coach developers and the Project Manager, setting clear objectives, supporting their development and maintaining accountability for results.
    • Build alignment across studios and AI teams, resolve competing priorities, and communicate progress, risks and decisions clearly to the CAIO and stakeholders.
  • Substantial hands‑on experience in game development engineering, with a strong understanding of production codebases, development pipelines and the challenges facing game engineers.

  • A strong interest in AI and practical experience using it in code development, with concrete examples of how you have improved a workflow and assessed the quality of its outputs.

  • A strong understanding of AI technologies relevant to coding, including large language models, agent workflows, retrieval and evaluation. You stay current with new capabilities and limitations through hands‑on experimentation.

  • User‑centred product judgement: the ability to uncover underlying needs, validate ideas with developers and turn feedback into clear product requirements.

  • A focus on value: the ability to prioritise competing opportunities, make trade‑offs and measure whether a product is improving users’ work.

  • Experience leading technical teams, developing people and delivering software or tools used by others. You can work credibly with engineers on technical choices.

  • Excellent written and verbal communication skills, with the ability to explain technical concepts, build trust and align stakeholders across studios and locations.

  • Ownership and follow‑through from problem discovery to adoption. Product management experience is valuable; engineering leaders with demonstrated product judgement are also encouraged to apply.

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