Game Designer

LUCKY CALF PTE. LTD.

Singapore

On-site

SGD 55,000 - 90,000

Full time

6 days ago
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Job summary

Lucky Calf Pte. Ltd. in Singapore is seeking a Game Designer to own the product and design side of our projects, focusing on systems, levels, mechanics, progression, and economy, from concept to release.

You will create and maintain clear Game Design Documents (GDDs) that our external development partner can build from, and collaborate across the full production cycle. You will also use AI tools to accelerate design work and contribute to product direction, with growth toward internal production

Qualifications

  • Strong sense of what makes a game fun and the ability to articulate why.
  • Deep familiarity with single-player and indie games on Steam.
  • Ability to turn rough ideas into buildable game designs and clear GDDs.
  • Excellent communication and collaboration across remote, cross-cultural teams.

Responsibilities

  • Own the design of our games—from systems to economy—from concept to release.
  • Create and maintain clear, detailed Game Design Documents (GDDs) for our partner to build from.
  • Collaborate with external development team across the full production cycle.
  • Use AI tools to support design work, concept creation, and content production.
  • Contribute to product direction and shape what we build and why.
  • Over time, own full product cycles and help build our internal production capability.

Skills

Game design
GDD drafting

Tools

Unity
Godot
Unreal Engine

Job description

We are a Singapore-based studio developing single-player and indie titles for Steam. Our development is carried out in close partnership with an external production team. We are looking for a Game Designer to own the product and design side of our projects.

This role has a clear growth trajectory: you will start by owning game design and collaborating with our development partner, with a path to grow into a Producer role leading our own production capability over time.

Open to Singapore Citizens and Permanent Residents only

Key Responsibilities
  • Own the design of our games - systems, levels, mechanics, progression, and economy - from concept to release
  • Create and maintain clear, detailed Game Design Documents (GDDs) that our development partner can build from
  • Work closely with our external development team across the full production cycle: requirements, milestones, reviews, and delivery
  • Use AI tools to support and accelerate design work, concept creation, and content production
  • Contribute to product direction and help shape what we build and why
  • Over time, take ownership of full product cycles and help build out our internal production capability
Requirements
  • A strong sense of what makes a game fun - and the ability to articulate why
  • Deep familiarity with single-player and indie games on Steam; genuine passion for the craft
  • The ability to turn a rough idea into a clear, complete, and buildable design document
  • Strong communication and collaboration skills, comfortable working across remote and cross-cultural teams
  • Curiosity about how games are built - you don't need to code, but you should understand the boundaries and possibilities of game development
  • Proficiency with AI tools to support your design and production work
Preferred Qualifications
  • A portfolio of design work - GDDs, game analysis, prototypes, game jam entries, or deep-dive reviews
  • Experience with any game engine (Unity, Godot, Unreal) for personal projects
  • Familiarity with Steam publishing and the indie game ecosystem
About Us

We are a small studio focused on crafting single-player experiences for Steam. We value creativity, quality, and close collaboration with our partners.

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