User Experience Lead

Amiqus - Games Recruitment Specialists

Stockholms kommun

Hybrid

SEK 700,000 - 900,000

Full time

14 days+
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Benefits offered by this job

Relocation package
Visa support if required
Stockholm-based hybrid role

Job summary

Amiqus - Games Recruitment Specialists is seeking a Lead UX Designer in Stockholm on a hybrid model (three days onsite per week).

You will define the UX vision for an unannounced AAA PvE/PVP FPS, while remaining hands-on with design, prototyping and implementation.

You will lead and mentor a team, collaborating with design, engineering and art to shape the studio's UX direction and deliver engaging player experiences.

Qualifications

  • Proven leadership experience in games.
  • Comfortable defining UX direction and influencing product decisions while remaining hands-on with design execution.
  • Strong portfolio showcasing user-centred design thinking, interaction design, and visual design expertise.
  • Experience with wireframing, prototyping, user research, and usability testing methodologies.

Responsibilities

  • Define and drive the UX vision, strategy, and best practices across multiple projects.
  • Create wireframes, user flows, prototypes, and high-fidelity UI designs that support engaging player experiences.
  • Partner closely with design, engineering, and art teams to ensure UX solutions are practical, scalable, and aligned with project goals.
  • Advocate for user-centred design and use player feedback, data, and research to inform decision-making.
  • Establish and evolve UX processes, workflows, and design systems to improve consistency and quality.
  • Mentor and support other designers, providing feedback and guidance to help raise the overall design standard.

Job description

Stockholm, Sweden | Hybrid (3 days onsite per week)

We're seeking an individual who can help our client to push boundaries, lead by example, and champion exceptional player experiences.

As a Lead UX Designer, you'll play a key role in defining and driving the user experience vision across their unannounced project.

This is a hands-on leadership position where you'll be expected to influence the direction of UX within the studio while remaining actively involved in the design, prototyping, and implementation of intuitive, engaging user experiences.

What we can tell you about the game is it's a AAA PvE and PVP FPS for console. Although production is in process, there's huge amount of creative input still needed.

What you will do:

  • Define and drive the UX vision, strategy, and best practices across multiple projects.
  • Create wireframes, user flows, prototypes, and high-fidelity UI designs that support engaging player experiences.
  • Partner closely with design, engineering, and art teams to ensure UX solutions are practical, scalable, and aligned with project goals.
  • Advocate for user-centred design and use player feedback, data, and research to inform decision-making.
  • Establish and evolve UX processes, workflows, and design systems to improve consistency and quality.
  • Mentor and support other designers, providing feedback and guidance to help raise the overall design standard.

Who you are:

  • An experienced UI/UX Designer with proven leadership experience in games
  • Comfortable defining UX direction and influencing product decisions while remaining hands‑on with design execution.
  • Strong portfolio showcasing user-centred design thinking, interaction design, and visual design expertise.
  • Experienced with wireframing, prototyping, user research, and usability testing methodologies.

What's on offer:

  • Competitive salary and benefits package.
  • Relocation package and VISA support if required
  • Opportunity to shape the future of UX within a growing and ambitious studio.
  • Collaborative and supportive team environment.
  • Stockholm-based role with a hybrid working model, requiring onsite attendance three days per week.
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