Unity Software Engineer

Jobtailor

Stockholms kommun

On-site

SEK 550,000 - 750,000

Full time

14 days+
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Job summary

Justera is seeking a Mid-level Unity Software Engineer on behalf of a major client in the gaming industry. You will contribute to evolving the game's core architecture and deliver robust solutions in collaboration with the Game Architect and Tech Leads.

The role requires deep C# and Unity experience, a solid grasp of SOLID, and practical knowledge of TDD/BDD. You will thrive in a proactive, collaborative team that values planning and business impact.

Qualifications

  • Strong knowledge of C# and Unity development.
  • Experience with code refactoring and systems development.
  • Solid understanding of SOLID principles.
  • Familiarity with Test Driven Development (TDD) and Behavior Driven Development (BDD).
  • Comfortable facing unknowns and exploring complex tasks.
  • Collaborative, proactive, with business impact mindset.
  • Engineering degree required.
  • Fluent English required.

Responsibilities

  • Architectural evolution by delivering core codebase improvements.
  • Collaborate with the Game Architect and Tech Leads to deliver robust technical solutions.
  • Contribute to planning and evolution of the team's processes.

Skills

C# development
Unity engine
Refactoring
SOLID principles
TDD/BDD
Team collaboration

Education

Engineering degree

Job description

Overview

Justera is currently recruiting a Mid-level Unity Software Engineer on behalf of one of our key clients in the Gaming industry.

This role involves architectural evolution by incrementally building and delivering technical architecture improvements to the game's core codebase.

Technical collaboration with the Game Architect and Tech Leads to explore, investigate, and deliver robust technical solutions. Act as a proactive team member, actively contributing to the evolution and optimization of the team’s planning and ways of working.

Responsibilities
  • Architectural evolution by incrementally delivering technical architecture improvements to the game’s core codebase.
  • Collaborate with the Game Architect and Tech Leads to explore, investigate, and deliver robust technical solutions.
  • Act as a proactive team member contributing to the evolution and optimization of the teamʼs planning and ways of working.
Requirements
  • Deep knowledge of C# and extensive development experience within Unity.
  • Proven experience with code refactoring, systems development, and a strong software engineering mindset.
  • A firm grasp of core software engineering principles, specifically SOLID.
  • Strong alignment with and understanding of Test Driven Development (TDD) and Behavior Driven Development (BDD).
  • Comfortable facing the unknown and diving into highly exploratory technical tasks.
  • A collaborative team player with strong self-leadership, a proactive "can-do" attitude, and a solid sense of business impact.
  • A Degree in Engineering or an equivalent 4-year technical field.
  • Full professional proficiency in English is required.
Certifications & Qualifications
  • Degree in Engineering
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