Game Engineer UI/UX

Embark

Stockholms kommun

On-site

SEK 700,000 - 900,000

Full time

14 days+
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Benefits offered by this job

Competitive salary

Job summary

Embark is seeking a Game Engineer UI/UX to shape the game’s user interface and player experience for THE FINALS or ARC Raiders, partnering with designers, engineers and UX researchers.

You will help grow our UI framework, optimize performance, and implement UI features in Unreal using C++, Angelscript and Blueprints to deliver a polished, scalable experience.

Join a creative team focused on crafting beautiful experiences while embracing collaboration across disciplines.

Qualifications

  • 5+ years of experience in the game industry.
  • Strong background in C++.
  • Experience with Unreal Engine, Slate/UMG.
  • Interest in CS and programming as a craft.
  • Professional English communication skills.

Responsibilities

  • Implement C++ UI core technology in Unreal (e.g. Slate).
  • Implement UI features in Unreal Engine using a mix of C++, Angelscript and Unreal Blueprints.
  • Collaborate with designers, engineers, artists and UX researchers to deliver a great user experience and performant UI.

Skills

C++
Unreal Engine (Slate/UMG)
Angelscript
English communication
Creative problem solving

Tools

Unreal Engine

Job description

At Embark, we want to empower everyone to create games!

You will be working on THE FINALS or ARC Raiders, alongside some of the most talented people in the games industry.

As a Game Engineer UI/UX you will have a creative role, working together with designers, other engineers, artists, and user experience (UX) researchers to improve and develop new features for our game. Here you will have the opportunity to take responsibility for our game’s user interface and player experience.

We are looking for someone who will help improve our UI framework and components with a special focus on performance, tooling and scalability.

The game we’re making is built in Unreal, using C++, blueprints and a scripting language called Angelscript.

Example of responsibilities
  • Implement C++ UI core technology in Unreal (e.g. Slate)
  • Implement UI features in Unreal Engine using a mix of C++, Angelscript and Unreal Blueprints
  • Collaborate with a wide range of talents at Embark to deliver a great user experience, better tools and a performant and top of the line UI
We would love if you have
  • A creative and curious mind
  • 5+ years of experience working within the game industry
  • A strong background in C++
  • Knowledge of using Unreal Engine with Slate/UMG
  • An interest in computer science and programming as a craft
  • Professional English communication skills.

At Embark we offer competitive salaries, passionate colleagues to share knowledge with and much more, but most of all we invite you to take part of a journey into the unknown, to build creative, surprising and beautiful experiences together.

We welcome game makers of all sex, class, colour, age, gender identity, education, religion, opinion, culture, nation of origin, language, sexual orientation, shape, size, and ability.

Did we leave anyone out? Well, we welcome you, too! We think that the gaming industry is made better when everyone has a seat at the table.

Be yourself at Embark and make games while doing so. Please apply with confidence. We can’t wait to hear from you (in English)!

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