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Snowprint Studios is seeking a Sound Designer to create and maintain audio for the award-winning game Warhammer 40,000: Tacticus. In this role, you will handle sound effects, voiceovers, and audio implementation using Unity and Wwise, collaborating closely with a small audio team.
The role offers a hybrid work setup, blending office days with remote flexibility, and requires experience in game audio production as well as proficiency in modern DAWs.
Would you like to work hands-on with game audio, from sound design and implementation to shaping the overall player experience? As a Sound Designer at Snowprint, you’ll take a central role in creating and maintaining the audio identity of the award winning game Warhammer 40,000: Tacticus. You’ll work closely with developers, designers, VFX artists, animators, and producers to create audio that strengthens gameplay, atmosphere, and immersion for players around the world.
Snowprint Studios believes that kindness, collaboration, and self-leadership are what make great games possible. Here, you’ll have ownership of your work, close collaboration across disciplines, and the opportunity to influence both day-to-day production and the long-term audio direction of the game.
Our Stockholm studio is located in Södermalm, and we work in a hybrid setup. We work from the office on Tuesdays and Fridays to support collaboration and social interaction, while other days offer flexibility depending on where you work best. We provide the setup and tools you need to work comfortably both at home and in the studio.
We are an international company with many nationalities represented. Our company language is English, so your application should be in English.