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Embark Studios AB in Stockholm is seeking an Audio Software Engineer to enhance gameplay through innovative audio solutions. In this role, you will be part of a tight-knit audio team, implementing systems and tools to elevate the audio experience in our games.
The ideal candidate has solid game development experience, a strong background in C++, and a passion for game audio. Join us as we embark on creative journeys and build beautiful experiences together.
As an Audio Software Engineer at Embark, you and your closest colleagues will own the audio side of gameplay across our games. You'll be embedded in a small, tight-knit audio team and take real ownership – picking up problems independently, driving solutions forward, and helping shape how sound feels across everything we build.
The games we make are built in Unreal, using C++, Blueprints, and AngelScript. This is a role that expects you to navigate complex systems with confidence, collaborate closely with designers and other engineers, and bring ideas to the table – not just execute on them.
At Embark we offer competitive salaries, passionate colleagues to share knowledge with and much more, but most of all we invite you to take part of a journey into the unknown, to build creative, surprising and beautiful experiences together. Be yourself at Embark and make games while doing so. Please apply with confidence. We can’t wait to hear from you (in English)!
Team Tech Locations Stockholm