Senior UI Programmer [Unannounced Project]

Ubisoft

Malmö kommun

On-site

SEK 600,000 - 900,000

Full time

14 days+

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Job summary

Ubisoft Malmö is seeking a Senior UI Programmer to shape the user interface for an unannounced project. You will join the programming team and collaborate with programmers, designers, artists and testers to deliver polished UI on the Snowdrop engine.

The role emphasizes C++ multithreaded engine work, performance tuning and close collaboration with Technical Artists to create an exceptional in-game UI. If you thrive in a fast-paced, creative environment and have AAA game experience, you will fit

Qualifications

  • Experience in UI or Gameplay programming within the game development landscape.
  • Demonstrated expertise in C++ programming within the gaming industry, showcasing a strong track record on AAA projects.
  • Solid understanding of game development processes and the full life cycle of game production.

Responsibilities

  • Collaborate with UI Artists to enrich and expand the functionality of the engine, ensuring a seamless integration of artistic vision into the user interface.
  • Play a key role in the design and implementation of robust gameplay systems, leveraging your expertise to enhance the overall gaming experience.
  • Engage in the development process of a C++ multithreaded engine, employing cutting‑edge techniques to ensure efficiency and optimal performance.
  • Demonstrate a keen awareness of performance considerations by optimizing algorithms and efficiently managing memory and bandwidth usage, contributing to an optimized and responsive gaming environment.

Skills

C++ programming
UI programming
AAA game experience

Job description

Job Description

We are looking for a Senior UI Programmer to work on an unannounced project.

As a Senior UI programmer, you will play a crucial role in shaping the user interface for our upcoming unannounced game! Joining our programming team, you'll collaborate closely with fellow programmers, designers, artists, and testers. Your daily tasks will involve crafting innovative game features using Massive’s proprietary engine, Snowdrop. As a key member of the team, your primary responsibility will be to assist Technical Artists in creating an exceptional UI for the project.

What you’ll do

  • Collaborate with UI Artists to enrich and expand the functionality of the engine, ensuring a seamless integration of artistic vision into the user interface.
  • Play a key role in the design and implementation of robust gameplay systems, leveraging your expertise to enhance the overall gaming experience.
  • Engage in the development process of a C++ multithreaded engine, employing cutting‑edge techniques to ensure efficiency and optimal performance.
  • Demonstrate a keen awareness of performance considerations by optimizing algorithms and efficiently managing memory and bandwidth usage, contributing to an optimized and responsive gaming environment.
Qualifications

What you’ll bring

As a seasoned gaming industry professional, you excel in autonomy and have a knack for structuring your tasks with precision. Your unwavering commitment to quality and meticulous attention to detail shine through in every aspect of your work. Collaboration is your forte, and your clear communication style fosters a positive and productive team environment. Besides the above we’re looking for someone aligned with our core values and the following skills and experience:

  • Solid experience in UI or Gameplay programming within the game development landscape.
  • Demonstrated expertise in C++ programming within the gaming industry, showcasing a strong track record of success on AAA projects.
  • A solid understanding of the intricacies of game development processes and the complete life cycle of game production.

Questions? We're more than happy to answer them! Please contact Anton Brunzell, Talent Acquisition Partner for this position.

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