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Senior Gameplay Programmer

2K

Stockholm

On-site

SEK 400 000 - 600 000

Full time

9 days ago

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Job summary

A leading game studio in Stockholm is seeking a Senior Gameplay Programmer with over 8 years of experience. The ideal candidate will have expertise in C#, a passion for gaming, and strong collaboration skills to enhance gameplay mechanics in an ambitious and creative environment. Join a diverse team focused on delivering a cooperative heist FPS, 'Den of Wolves', and enjoy work-life balance, generous health benefits, and opportunities for professional growth.

Benefits

Work life balance
Generous health benefits
Opportunity for growth

Qualifications

  • 8+ years of gameplay programming experience.
  • Demonstrated expertise in C#.
  • Excellent command of English.

Responsibilities

  • Prototype, refine, and finalize mechanics across gameplay.
  • Implement responsive controls and feedback.
  • Contribute to stability and performance of gameplay code.

Skills

C#
Gameplay programming
Collaborative skills
Debugging
Optimization

Tools

Unity
ECS Architecture

Job description

Please note: As many of us are currently on summer vacation, the recruitment process will not start until mid-August.

10 Chambers is a fully funded scale-up game studio backed by Tencent and based in the beautiful city of Stockholm, Sweden. We are an ambitious, creative, and collaborative team with a lifelong love for games.

We are now working on our next project, a cooperative heist FPS in a techno-thriller setting - Den of Wolves. Originated and directed by Ulf Andersson, the game designer of Payday 1 & 2.

We are looking for a highly experienced Senior Gameplay Programmer with a lifelong love for games, the creativity to solve complex problems within a shared vision, and the drive to take ownership and deliver top-quality code.

At 10 Chambers, we are working in Unity and C#, which we find gives us a great balance between creative power, development speed, and quality. We can offer you a stimulating and challenging environment and constant opportunities to both apply and refine your skills.

As part of a small, creative team responsible for delivering high-quality, player-facing systems, you will get to work across the stack rather than being limited to a single area.

  • Prototype, refine, and finalize mechanics across a wide spectrum of gameplay, including core interactions, combat systems, and game logic.
  • Implement responsive controls and feedback that make the game intuitive and satisfying to play.
  • Contribute to the stability and performance of gameplay code through debugging, optimization, and best practices.
  • Profile and optimize gameplay systems to maintain smooth performance on all target platforms.

Required Qualifications

  • 8+ years of gameplay programming experience
  • Demonstrated expertise in C#
  • A great understanding of how to iterate to reach the design goals
  • Strong collaboration skills
  • Excellent command of English (Swedish is not a requirement)

Bonus Qualifications

  • Experience with Unity
  • Experience with ECS Architecture
  • Experience with console titles

Why join 10 chambers?

  • Be part of an ambitious team which also practices work life balance through working hours and generous health benefits
  • Learn as part of a collaborative team and grow with a fast-expanding company
  • Opportunity to make a real difference to the success of 10 Chambers

Note: The position is on-site in our Stockholm office

About us

We want an open and inclusive work environment where everybody is valued, feels safe, is treated equally and with respect. At 10 Chambers we welcome everyone regardless of gender, transgender identity or expression, ethnicity, religion or other belief, disability, sexual orientation, or age. Today our team consists of 20+ different nationalities and the office language is English

10 Chambers does not use AI to make the first selection of candidates . HR and the recruiting manager read each application.

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