Midlevel User Researcher

Paradox Interactive

Stockholms kommun

On-site

SEK 446,400 - 669,600

Full time

14 days+

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Job summary

Paradox Interactive is seeking a midlevel User Researcher in Stockholm, Sweden, to enhance game development through user experience research. You will design and lead research studies, coordinate with stakeholders, and contribute to understanding user needs and behaviors.

The ideal candidate has 2-3 years of experience in the games industry, with strong expertise in various research methods. A passion for gaming and excellent communication skills are essential.

Qualifications

  • 2-3 years relevant experience in games industry.
  • Experience with user research and service design.
  • Strong personal interest in gaming and market trends.

Responsibilities

  • Design and lead research studies from planning to reporting.
  • Collect and analyze data using reliable approaches.
  • Present results and updates in a clear, engaging way.

Skills

User research
Qualitative research methods
Quantitative research
Communication skills
Game industry experience
Cognitive psychology
Human-computer interaction

Education

Degree in Human-Computer Interaction, Psychology, Sociology or related fields

Job description

Are you passionate about games, research, and how to best combine the two? Then come join the User Research team at Paradox Interactive and help us make our games better!

Paradox’s User Research team does user experience research for all our games, both developed and published by Paradox. As a midlevel User Researcher, you will be responsible for conducting a variety of research activities. Your research will support the decision-making of our game developers. Your work will be critical in helping us understand the needs and behaviours of our users. You will also get to take an active role in developing our methodology, testing environment, and help us build one of the best User Research teams in the industry. Our current UR team consists of eight people.

What You Will Do
  • Design and lead research studies from planning to reporting
  • Define methods and prepare protocols, surveys, and guides
  • Align with stakeholders on goals, scope, and timelines
  • Collect and analyze data using reliable approaches
  • Synthesize findings into clear, actionable insights
  • Present results and updates in a clear, engaging way
What We Are Looking For
  • Experience with user research, service design, experimental psychology, cognitive psychology, human‑computer interaction, or equivalent
  • Experience with a wide range of qualitative research methods such as playtesting, interviews, surveys, focus groups, diary studies, etc.
  • Comfortable coordinating stakeholders, other researchers, and participants simultaneously when conducting research
  • Experience in Quantitative Research
  • Excellent written and spoken communication skills (English)
  • 2-3 years relevant experience in games industry
  • Degree in Human‑Computer Interaction, Psychology, Sociology or related fields
  • Strong personal interest in gaming and market trends

On a personal level you’re passionate about helping others succeed. You find communication with people of different professions (game design, production, marketing) inspiring and have a strong sense of self‑leadership. You enjoy balancing research with delivering objective, actionable results within tight time‑frames and don’t mind challenging established views. You’ll work alongside designers, developers, and fellow researchers to ensure games are fun, intuitive, and engaging—because we believe the best games are made when players are part of the process.

Practical information
  • Scope: 12‑month fixed‑term employment
  • Reports to: Head of User Research
  • Location: Stockholm, Sweden
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