3D Artist

Embark Studios

Stockholms kommun

On-site

SEK 520,000 - 680,000

Full time

8 days ago

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Job summary

Embark Studios is seeking a skilled 3D Artist to contribute to our worlds and play spaces from our Stockholm studio. You will work closely with artists, designers, and tool creators to craft standout content that defines Embark's experiences for players.

You will create high-quality hard surface assets, help shape content creation workflows, and participate in playtests to refine gameplay visuals. The role emphasizes collaboration, curiosity, and a strong passion for art and games.

Qualifications

  • Minimum 2 years within the game industry with a portfolio of realistic game art.
  • Possess a strong visual style and understanding of hard surface workflows.
  • Fluent in English and able to communicate in an international team.
  • Experience with multiple software and content creation workflows.

Responsibilities

  • Create high quality hard surface assets for our games
  • Innovate and develop exciting content creation workflows
  • Participate in playtests and provide feedback on the game
  • Collaborate with fellow game makers to push the art direction

Skills

2+ years experience
Creative mind
Portfolio
Weapon art
Vehicle art
Initiative
Problem solving
Art direction
English fluency

Tools

Maya
Blender
ZBrush
Marmoset
Unreal Engine 5

Job description

As a 3D Artist at Embark you have an important role in the creation of our worlds and play spaces. Working closely with other artists, designers and tool creators, your role will be to help build the content that defines our worlds.
Your goal is to surprise players with the best and most unexpected experiences possible that they may not yet have known they wanted. You enjoy playing a variety of games, with an understanding and interest in the full width of game creation. You have the drive to harness your expertise and ideas in influencing how we work at Embark, enabling us to build better experiences for our players. Your curiosity for new methods and workflows give you a wide range of software proficiencies and skills, in which you actively share and collaborate with colleagues in order to strengthen the team.
With an understanding that experimentation is a balance between meaningful innovation and executing best practices, you have a knack for choosing the smartest route, and when it’s time to declare success or failures to learn from.

Examples of responsibilities
  • Create high quality hard surface assets for our games
  • Innovate and develop exciting content creation workflows
  • Participate in playtests and provide feedback on the game
  • Collaborate with your fellow game makers
We would love if you have
  • A creative and curious mind
  • Minimum 2 years of relevant professional experience within the game industry
  • A portfolio that showcases realistic game art
  • A genuine enthusiasm for weapon art and/or vehicle art is a welcome plus, though not a must
  • Initiative and a problem-solving mindset, with a habit of investigating challenges on your own
  • A strong passion for art, games and relevant technologies
  • Excellent visual skillset and deep artistic understanding and knowledge
  • Experience in multiple softwares and content creation workflows
  • Great understanding and ability to work according Game and Art Direction as well as technical constraints
  • Fluency in English

This is an on-site role, and we are only considering candidates already residing in Sweden.

At Embark we offer competitive salaries, passionate colleagues to share knowledge with and much more, but most of all we invite you to take part of a journey into the unknown, to build creative, surprising and beautiful experiences together.

Be yourself at Embark and make games while doing so. Please apply with confidence. We can’t wait to hear from you (in English)!

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