Android & Unity Engineer for Real-World Visualization

CPAC Systems AB

Mölndals kommun

On-site

SEK 520,000 - 700,000

Full time

14 days+
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Job summary

CPAC Systems AB in Sweden is seeking a developer to bridge Android applications with Unity-based visualizations for industrial and marine applications. You will work on Android apps in Kotlin/Java and create Unity-driven visualizations that interact with vehicles, machines and external systems.

The role blends real-world hardware integration with software storytelling, involving REST, WebSockets, and gRPC, along with collaboration across UX, architecture and hardware teams.

Qualifications

  • Bachelor's or Master's degree in Computer Science, Software Engineering, IT or similar.
  • 2–5 years of professional software development experience.
  • Experience with Android development using Kotlin and/or Java.
  • Experience with Unity development.
  • An interest in building products that integrate software with real-world equipment.
  • Fluency in English.

Responsibilities

  • Develop Android-based applications using Kotlin and Java.
  • Create and integrate Unity-based visualizations and interactive experiences.
  • Build solutions that connect to vehicles, machines and external systems.
  • Work with communication technologies such as REST, WebSockets and gRPC.
  • Collaborate with UX designers, system architects and hardware engineers.
  • Participate in the full development lifecycle from concept to deployment.
  • Work directly with customers to understand operational needs and user workflows.
  • Contribute to software architecture, performance optimization and long-term product quality.

Skills

Android development
Kotlin
Java
Unity development
English fluency

Education

Bachelor's or Master's in CS/Software Eng

Job description

CPAC Systems AB in Sweden is seeking a developer to bridge Android applications with Unity-based visualizations for industrial and marine applications. You will work on Android apps in Kotlin/Java and create Unity-driven visualizations that interact with vehicles, machines and external systems.

The role blends real-world hardware integration with software storytelling, involving REST, WebSockets, and gRPC, along with collaboration across UX, architecture and hardware teams.

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