Writer

Larian Studios

Województwo mazowieckie

On-site

PLN 60,000 - 80,000

Full time

14 days+

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Benefits offered by this job

International team environment
Collaborative workplace
Inclusive activities organized by staff

Job summary

Larian Studios in Poland is seeking a talented Writer to enhance narrative experiences in their award-winning games. This role involves crafting complex dialogues and memorable characters while working closely with diverse teams. Ideal candidates are passionate gamers with excellent writing skills and a collaborative spirit. The studio fosters an inclusive environment that values creativity and feedback. Join a talented international team dedicated to player-centric storytelling and high-quality game development.

Qualifications

  • Ability to work in English, non-native speaker acceptable.
  • Experience in writing with a passion for storytelling in games.
  • Past experience in a production or deadline-driven environment.

Responsibilities

  • Write and test complex branching dialogues.
  • Create memorable characters that engage players.
  • Deliver shippable dialogue with minimal feedback.
  • Collaborate with teams on design and execution.
  • Maintain and troubleshoot dialogues in the pipeline.
  • Write in-game non-dialogue texts.
  • Liaise with teams regarding dialogue and story.

Skills

Exceptional writing skills
Understanding of player experience
Collaboration skills

Job description

With multiple awards to our name, Larian Studios is dedicated to creating best-in-class role-playing games. As we move on to new projects, the studio that brought you Baldur’s Gate 3 & Divinity: Original Sin 2 is looking for a Writer to join the team and help us continue to craft the high quality games our fans expect.

At Larian, a Writer is not just a dialogue writer, but a storyteller, a scene designer, a collaborator, and at heart - a player. They work closely with other creatives to deliver the breadth and richness of agency that we want to experience in games, and to give players the choices that make them ask “Are they really going to allow me to do that!?” Only to discover that not only did we allow it, we built a whole alternative story path out of it.

Responsibilities
  • Write and test complex branching dialogues that have player agency throughout and fulfill the narrative requirements set by Design, Writing, and Narrative Leads and Directors
  • Create memorable and unique characters that are emotionally engaging to interact with, and fit the tone of the project - characters players want to spend time with, not just because a quest needs them to
  • Deliver shippable dialogue that meets the standard set by the Writing Director and Creative Director with minimal rounds of feedback and minimal intervention
  • Collaborate with other teams on the design and execution of situations with a focus on advocating for storytelling and character
  • Maintain, troubleshoot, and track dialogues as they move through the pipeline, communicating regularly with other teams to find solutions for dialogue issues and content needs as and when they arise
  • Write texts for in-game non-dialogue elements, including tooltips, item descriptions, journal entries, UI elements, and other ancillary texts
  • Liaise with other teams to answer questions regarding dialogue and story elements
  • Any additional creative tasks required to support the storytelling of the project deemed appropriate by your Lead, the Writing Director, or the Creative Director
Requirements
  • You are able to work in English, but don’t need to be a native speaker
  • You are an exceptional writer who can demonstrate your skills through past experience and/or our skills test
  • You play games, are passionate about storytelling in games, and always put the player experience first
  • You have worked in a production or deadline-driven environment before
  • You seek feedback proactively, think critically about your own work, and are continuously working to improve your craft
  • You are able to write a range of interesting and believable characters, and to look for the unexpected angle in their stories
  • You are collaborative, and can demonstrate an ability to work well with others
  • You have experience pitching your ideas to others
What We Offer
  • An international team of over 500 employees spread across 7 studios around the world, each of which have their own unique qualities, and maintain a small-studio feel
  • An open, collaborative environment where ideas are welcome and encouraged
  • A managerial team consisting of highly experienced game developers at the top of their fields
  • Sharing hobbies and passions with like-minded colleagues
  • Inclusive environment with many activities organized by the studios or the employees
  • Commitment to making the best game possible for the fans, including listening to community feedback
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