World Art QA Analyst — Immersive Environments

CD PROJEKT Group

Warszawa

Hybrid

PLN 85,000 - 136,000

Full time

9 days ago
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Benefits offered by this job

Private medical healthcare
Life insurance
Annual cancer screenings
Gym access
No dress code

Job summary

CD PROJEKT RED is seeking an Environment ArtQA Analyst to join our Warsaw studio team working on Cyberpunk 2. As an embedded member of the World Art team, you will champion the quality of environments by identifying, analyzing, and verifying issues related to environment assets, rendering, lighting, collision, streaming, and world implementation.

You will collaborate with World Artists, Technical Artists, Designers, Engineers, and QA to establish quality bars, improve workflows, and ensure the

Qualifications

  • 3+ years of experience in World Art QA or a similar game development quality role.
  • Experience contributing to risk-based test plans for World Art features and environment content.
  • Hands-on experience with Unreal Engine and debugging environment-related issues.

Responsibilities

  • Develop World Art QA test plans and strategies focusing on environment quality and streaming.
  • Write and maintain test cases and validation checklists for asset integration and lighting.
  • Create and organize test documentation and defect reports for cross-team access.
  • Collaborate with World Artists, Technical Artists, Designers, Engineers, and Production to meet art and technical requirements.
  • Test and evaluate world performance and stability across target platforms in editor and packaged builds.

Skills

World Art QA
Risk-based testing
Collaborative work
Bug tracking

Tools

Unreal Engine
JIRA
TestRail
Blender

Job description

CD PROJEKT RED is seeking an Environment ArtQA Analyst to join our Warsaw studio team working on Cyberpunk 2. As an embedded member of the World Art team, you will champion the quality of environments by identifying, analyzing, and verifying issues related to environment assets, rendering, lighting, collision, streaming, and world implementation.

You will collaborate with World Artists, Technical Artists, Designers, Engineers, and QA to establish quality bars, improve workflows, and ensure the

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