Environment Art QA Analyst — Immersive World Quality

CD Project

Warszawa

Hybrid

PLN 85,000 - 136,000

Full time

10 days ago
Application generator

Don’t send a generic resume — generate a resume and cover letter tailored to this exact role.

Get past ATS filters

Benefits offered by this job

Private medical healthcare
Life insurance
Annual cancer screenings
Mental health support

Job summary

CD PROJEKT RED seeks an Environment ArtQA Analyst for our Warsaw studio to champion environment quality in Cyberpunk 2. You will create test plans, write cases, and verify texture, lighting, streaming, and world implementation across World Art pipelines.

You’ll collaborate with World Artists, Engineers, Designers, and QA, shaping quality standards and driving efficient workflows while ensuring immersive, technically robust environments for next‑gen gameplay.

Qualifications

  • 3+ years of experience in World Art QA, Art Testing, or a similar game development quality role.
  • Experience contributing to and executing risk-based test plans for World Art features and environment content.
  • Working knowledge of Blender, with the ability to investigate asset pipeline issues and validate content from source assets through in-engine implementation.
  • Strong understanding of modern AAA environment pipelines, including asset implementation, collision, lighting, materials, LODs, Nanite, World Partition, and streaming systems.
  • Experience documenting defects using bug-tracking and test management tools (e.g., JIRA, TestRail).
  • Hands‑on experience with Unreal Engine, including debugging environment‑related issues using engine visualization and profiling tools.

Responsibilities

  • Develop World Art QA test plans and strategies focusing on environment quality, world composition, asset implementation, collision, streaming, lighting, and technical art validation.
  • Write and maintain test cases and validation checklists covering asset integration, collision integrity, traversal, world partition and streaming behavior, LOD transitions, Nanite validation, material consistency, lighting, and overall visual fidelity.
  • Ensure effective World Art QA documentation and knowledge sharing by creating, maintaining, and organizing test documentation, testing methodologies, defect reports, and quality standards to keep information accessible across the Orion team.
  • Collaborate closely with World Artists, Technical Artists, Designers, Engineers, and Production to ensure environments meet artistic vision, gameplay requirements, and technical specifications.
  • Conduct strategic testing of game environments, focusing on world composition, asset placement, collision, traversal, streaming performance, lighting quality, terrain, foliage, destructibles, environmental storytelling, and overall player experience.
  • Identify, reproduce, document, and verify defects related to world art, environment assets, rendering, collision, streaming, lighting, performance, and stability throughout development.
  • Analyze technical and content risks associated with world environments, asset pipelines, rendering systems, world partition, memory usage, and performance to proactively identify high-risk areas.
  • Provide constructive feedback on environmental quality, including composition, readability, visual consistency, scale, lighting, material quality, environmental storytelling, and overall player immersion while distinguishing subjective artistic feedback from actionable technical issues.
  • Test and evaluate world performance and stability across target platforms, ensuring reliable streaming, rendering, memory utilization, frame rate, traversal, and overall gameplay stability in both editor and packaged builds.
  • Utilize Unreal Engine debugging and visualization tools to investigate rendering, lighting, Nanite, collision, world partition, and asset pipeline issues, partnering with artists and engineers to isolate root causes.
  • Collaborate with World Artists, Technical Artists, Designers, Engineers, and external partners to establish World Art quality bars, define clear technical and artistic expectations, and enable the consistent delivery of high-quality environment content throughout development.
  • Build trusted partnerships with the World Art team by embedding within development pods, participating in content reviews, and serving as a proactive quality advocate focused on enabling rapid iteration and high-quality content delivery.

Skills

World Art QA
Risk-based testing
Collaboration
Analytical thinking

Tools

Unreal Engine
JIRA
TestRail
Blender

Job description

CD PROJEKT RED seeks an Environment ArtQA Analyst for our Warsaw studio to champion environment quality in Cyberpunk 2. You will create test plans, write cases, and verify texture, lighting, streaming, and world implementation across World Art pipelines.

You’ll collaborate with World Artists, Engineers, Designers, and QA, shaping quality standards and driving efficient workflows while ensuring immersive, technically robust environments for next‑gen gameplay.

Get your free, confidential resume review.

or drag and drop your file here.

Similar jobs

Similar jobs worth comparing

World Art QA Specialist – Immersive Environments
World Art QA Specialist – Immersive Environments

CD Projekt • Warszawa

Hybrid
Confidential
Private medical healthcare
Life insurance
Annual cancer screenings
+16
QA Analyst
QA Analyst

CD PROJEKT RED • Warszawa

On-site
PLN 84,816 - 136,152
Private medical healthcare
Life insurance
Annual cancer screenings
+5
Environment Art QA Analyst
Environment Art QA Analyst

CD Projekt • Warszawa

Hybrid
Confidential
Private medical healthcare
Life insurance
Annual cancer screenings
+16
Senior Audio QA Lead — Immersive RPG Sound & Quality
Senior Audio QA Lead — Immersive RPG Sound & Quality

CD Projekt • Województwo mazowieckie

On-site
PLN 158,000 - 272,000
Relocation package
Private medical healthcare
Life insurance
+3
Senior Audio QA Lead: Immersive Game Sound Quality
Senior Audio QA Lead: Immersive Game Sound Quality

CD Projekt • Warszawa

Hybrid
PLN 158,000 - 272,000
Private medical care
Life insurance
Annual health screenings
+3
Environment Art QA Analyst
Environment Art QA Analyst

CD Project • Warszawa

On-site
PLN 85,000 - 136,000
Private medical healthcare
Life insurance
Annual cancer screenings
+1
Senior Audio QA Engineer – Immersive RPG Sound
Senior Audio QA Engineer – Immersive RPG Sound

CD PROJEKT RED • Warszawa

On-site
PLN 158,000 - 272,000
Private medical healthcare
Life insurance
Annual cancer screenings
+3
Lead Gameplay QA Manager | Strategy, Risk & Team Growth
Lead Gameplay QA Manager | Strategy, Risk & Team Growth

CD PROJEKT RED • Warszawa

Hybrid
PLN 266,724 - 366,048
Relocation package
Private medical healthcare
Annual cancer prevention screenings
+4
Senior Audio QA Lead for Immersive RPGs
Senior Audio QA Lead for Immersive RPGs

CD PROJEKT RED Group • Warszawa

Hybrid
PLN 158,000 - 272,000
Relocation package
Private medical healthcare
Annual screenings
+1
Senior QA Engineer — Unreal Automation Across Projects
Senior QA Engineer — Unreal Automation Across Projects

CD Project • Warszawa

On-site
PLN 199,000 - 310,000
Private medical care
Life insurance
Annual cancer screenings
+15