Video Platform Engineer - Cross-Platform Rendering & FFmpeg

Slate

Polska

Hybrid

PLN 389,000 - 661,000

Full time

14 days+

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Benefits offered by this job

Equity options
Unlimited PTO
Wellness stipend
Health insurance stipend
Home office budget

Job summary

Slate is building a video and rendering platform powering a collaborative video editor across web, iOS, and native runtimes. You’ll work on FFmpeg integrations, WebAssembly pipelines, and a Skia-based renderer, targeting WebGPU/WebGL and arm64 native platforms.

The role sits at the crossroads of systems programming, graphics rendering, and cross-platform integration, with responsibilities spanning encoding workflows, WebCodecs usage, and iOS integration.

Qualifications

  • 5+ years of professional programming experience.

Responsibilities

  • Build the video processing engine with encoding, decoding, and transcoding workflows using FFmpeg.
  • Develop the cross-platform rendering engine with Skia across browsers and native runtimes.
  • Push the boundaries of browser-based video via WebAssembly, Emscripten, and WebCodecs.
  • Integrate iOS native code with TypeScript APIs in Angular web app.
  • Obsess over performance, memory, and observability across the full stack.
  • Collaborate with editor engineers to ship video and rendering features.

Skills

C/C++
FFmpeg
WebAssembly
Emscripten
WebCodecs
Skia
WebGPU
Metal
WebGL
TypeScript
Angular
Node.js
Swift

Tools

n/a

Job description

Slate is building a video and rendering platform powering a collaborative video editor across web, iOS, and native runtimes. You’ll work on FFmpeg integrations, WebAssembly pipelines, and a Skia-based renderer, targeting WebGPU/WebGL and arm64 native platforms.

The role sits at the crossroads of systems programming, graphics rendering, and cross-platform integration, with responsibilities spanning encoding workflows, WebCodecs usage, and iOS integration.

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