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A leading gaming company in Poland is seeking a skilled professional for a role focused on rigging and skinning models, working closely with assets creation teams. Ideal candidates will have over 5 years of experience in the video game industry, strong knowledge of animation systems and 3D software like Max or Maya. The role offers an outstanding work atmosphere, flexible hours, and ample opportunities for personal development. Join a team dedicated to pushing the boundaries of game development.
Your daily tasks:
What we offer:
Techland is one of the biggest video game companies in Poland, with over 30 years of experience in the gaming industry. From our studios in Wroclaw and Warsaw, we’ve built an international team of more than 500 talented professionals, all dedicated to pushing the boundaries of game development.
We’re known for creating iconic franchises like Call of Juarez and the zombie genre-defining Dying Light, which has been played by over 45 million players worldwide. With a focus on open-world action, storytelling, and community engagement, we’re committed to delivering unforgettable experiences to our players.
We’re constantly striving to improve, innovate, and take on new challenges. With ambitious plans for the future, we’re looking for passionate people to be part of this exciting journey.