Senior Level Designer — Puzzle Games (Hybrid/Remote)

Tripledot Studios Limited

Polska

Hybrid

PLN 90,000 - 140,000

Full time

4 days ago
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Benefits offered by this job

Hybrid Working
Remote work from anywhere (20 days/yr)
Private Medical Cover
Daily Free Lunch
Multisport Plus Card
Employee Assistance Program
Family Forming Support
Continuous Professional Development
English & Polish Classes

Job summary

Tripledot Studios Limited in Warsaw is hiring a Senior Level Designer for the ZephyrMobile team to design and build levels for puzzle mobile games, shaping progression, pacing and difficulty in collaboration with art, product and development teams.

The ideal candidate has 3+ years in level design for casual or hyper-casual puzzle games, strong Unity experience, and English and Russian communication skills. This is a hybrid role with generous perks and growth opportunities.

Qualifications

  • 3+ years of experience as a Level Designer in casual or hyper-casual puzzle games.
  • Solid experience with Unity and level editors, including level setup, prefabs and in-game tools.
  • Strong understanding of progression, pacing, difficulty curves and player flow.
  • Experience designing puzzle mechanics (goals, blockers, boosters) and player's engagement.
  • Basic understanding of UX/UI principles in level design, including tutorial and onboarding design.
  • Data-driven mindset, with the ability to iterate based on feedback and metrics.
  • Strong expertise in casual mobile games and awareness of market trends.
  • Strong English and Russian communication skills.

Responsibilities

  • Design and build new levels for multiple puzzle mobile games.
  • Balance gameplay elements within artistic and technical constraints.
  • Bring narrative and emotional goals into the gameplay experience.
  • Identify and resolve issues found through playtests and feedback from other teams.
  • Research new approaches and mechanics to improve the quality of our levels.
  • Maintain level documentation, including the specifics and goals of each level.
  • Mentor more junior level designers, sharing feedback and best practices to help them grow.
  • Work with art, product, game design and development teams to keep creative and technical goals on the same page.

Skills

Unity
Level design
Puzzle mechanics
UX/UI principles
Data-driven
English communication
Russian communication

Tools

Level editors

Job description

Tripledot Studios Limited in Warsaw is hiring a Senior Level Designer for the ZephyrMobile team to design and build levels for puzzle mobile games, shaping progression, pacing and difficulty in collaboration with art, product and development teams.

The ideal candidate has 3+ years in level design for casual or hyper-casual puzzle games, strong Unity experience, and English and Russian communication skills. This is a hybrid role with generous perks and growth opportunities.

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