Senior Gameplay Programmer

CD PROJEKT RED

Polska

Hybrid

PLN 356,000 - 588,000

Full time

34 hours ago
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Benefits offered by this job

Company-paid medical healthcare (dENTa
Free mental health support
Paid leave — 26 days of vacation, 10 s
RRSP with employer matching
Lifestyle Spending Account (LSA) – $,

Job summary

CD PROJEKT RED is looking for a Senior Gameplay Programmer, focused on Camera features, to join our team on Cyberpunk 2. You will work with Unreal Engine 5 to build camera mechanics for gameplay and cinematic moments, defining, building and maintaining core camera systems.

We seek at least 5+ years in games, strong C++ and Unreal Engine experience, and the ability to collaborate with gameplay designers and cinematics.

Qualifications

  • 5+ years of professional programming experience in games.
  • Strong proficiency in C++ and Unreal Engine.
  • Experience prototyping and deploying core camera systems with gameplay/cinematics.
  • Knowledge of game engine architecture and algorithms.
  • Strong multi-threaded programming skills.
  • Excellent communication in a multilingual, multicultural team.

Responsibilities

  • Work closely with gameplay and cinematic designers and animators to fulfill the vision of the game.
  • Build and maintain solid and flexible gameplay systems.
  • Write high-quality code that is optimized, bug-free, and aligned with project goals.

Skills

Multithreaded programming
Creative thinking
Cross-functional collaboration
Communication skills
Game engine architecture knowledge

Tools

C++ programming
Unreal Engine

Job description

To create revolutionary, story-driven RPGs which go straight to the hearts of gamers — this is our mission. Want to dive deeper into our company’s culture? Explore our social media and check out our YouTube channel and Beyond the Game Blog where we share behind-the-scenes insights and stories direct from our team members!

Job Description

CD PROJEKT RED is looking for a Senior Gameplay Programmer, with a focus on Camera features, to join our team to work on Cyberpunk 2, the follow-up to Cyberpunk 2077. In this role you will collaborate with our team working in Unreal Engine 5 to build new camera mechanics and features to generate compelling gameplay and cinematic moments. You’ll be in charge of defining, building, and maintaining core features concerning camera systems for cinematic and gameplay.

Responsibilities:

  • Work closely with gameplay and cinematic designers and animators to fulfill the vision of the game.
  • Build and maintain solid and flexible gameplay systems.
  • Write high-quality code that is optimized, bug-free, and aligned with project goals.
Qualifications
  • At least 5+ years of professional experience as a programmer within the games industry.
  • Strong proficiency in C++ programming and knowledge of Unreal Engine.
  • Experience collaboratingcross-functionally with gameplay and cinematics to prototype and deploy core in-game camera systems.
  • Knowledge of game engine architecture and algorithms.
  • Strong multi-threaded programming skills.
  • Ability to think creatively and strategically to overcome technical challenges and drive innovation in technology.
  • Excellent communication skills: We have a multilingual and multicultural working environment and the ability to communicate across language and time zone barriers is essential.

Nice to have

(Please note that these skills are not required to apply for the position)

  • Shipped at least one Unreal-based game.
  • Experience developing for recent generation consoles.
Additional Information

The application window for this position will close by 05/01/2027.

This job can be hybrid/in-office or fully remote.

  • Company-paid medical healthcare (dental, vision, and mental).
  • Free mental health support, including access to counseling, psychiatric care, and a variety of well-being webinars.
  • Paid leave — 26 days of vacation, 10 sick days, & 12 calendar holidays per year.
  • RRSP with employer matching.
  • Lifestyle Spending Account (LSA) – $100 per month to use towards fitness, wellness, internet, home office equipment, learning, streaming services, and more.
  • Menstrual leave — employees who menstruate can take one extra day off when experiencing period pain.
  • RED Parents Network — support for working parents.
  • Trainings, lectures, and courses — internal workshops, knowledge-sharing initiatives, online tutorials, and e-learning classes are all available.
  • A welcome pack filled with goodies — to help you feel right at home once you join the team.

Life in the Office

  • Dog-friendly office — bring your pooch with you and look after them while working! There’s always a furry friend or two to meet.
  • Truly international working environment — a chance to meet and work with a diverse selection of people from all around the world.
  • No dress-code — we like to keep it casual.

This position is a new role.

Estimated pay range for this position: $127,200 - $209,900 CAD annually

At CD PROJEKT RED compensation for our roles in North America are determined based on competitive market data, geographic location, and individual factors tied to business needs. The base pay range is subject to change and may be modified in the future. Final offers aredependent on job-related factors like experience, qualifications, and location.

#LI_REMOTE

Gain More Insight on Beyond the Game Blog

Another wild, emotional ride through Night City, a brand-new cast, and a raw story of revenge and redemption. Join us for Episode 34 of AnsweRED Podcast as we go behind the scenes of Cyberpunk: Edgerunners 2!

Bartosz Sztybor, our VP, Franchise and Cyberpunk: Edgerunners 2 showrunner, is here with Associate Game Director Paweł Sasko to dive into the details of how the brand-new show and Cyberpunk 2077 update came to be.

Cyberpunk 2 Game Director Gabe Amatangelo shares his experience growing up as a gamer, a punk, and a creator — and how a lifetime of asking questions helped him become a better game developer and leader.

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