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Senior Environment Concept Artist (Remote/Permanent) [European Union]

Beffio Studio

Remote

PLN 120,000 - 180,000

Full time

Yesterday
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Job summary

A creative game studio is seeking a Senior Environment Concept Artist to design stylized, immersive worlds for AA/AAA game projects. The ideal candidate will have over 6 years of experience, a strong portfolio showcasing mood and composition, and proficiency in 2D concept art tools. This fully remote position offers competitive compensation and supports a collaborative culture, allowing significant creative influence over environment design. Candidates should be fluent in English and comfortable working in a remote setting.

Benefits

Competitive compensation
Paid vacation
Annual team retreats

Qualifications

  • 6+ years of professional experience as an Environment Concept Artist.
  • Experience working on stylized AA or AAA game projects.
  • Strong portfolio focused on stylized environment concept art.

Responsibilities

  • Design environments that communicate story, emotion, and identity.
  • Create key locations that support narrative and gameplay.
  • Translate narrative context into visual environment concepts.

Skills

Shape language understanding
Spatial design
Color theory
Atmospheric storytelling
Fluent English

Tools

Industry-standard 2D concept art tools
Basic 3D skills
Job description

Senior Environment Concept Artist (Remote/Permanent)

Beffio Studio – https://www.beffio.com
Job Type: Permanent / Remote
Location: European Union Countries

Position Overview

We are looking for a Senior Environment Concept Artist who excels at designing stylized worlds with strong atmosphere, mood, and visual storytelling for our AA and AAA game projects.

In this role, you will:

  • Design environments that communicate story, emotion, and identity through shape, color, and composition

  • Build cohesive stylized worlds that feel intentional, immersive, and memorable

  • Work closely with Art Directors to translate narrative and gameplay needs into clear visual environments

This is a senior, hands‑on role within a fully remote and collaborative studio environment.

Responsibilities

Stylized Environment Design

  • Design stylized environments that establish mood, atmosphere, and visual identity

  • Create key locations, landmarks, and environment themes that support narrative and gameplay

  • Use shape language and stylization to simplify complexity while enhancing readability

World-Building & Visual Storytelling

  • Translate narrative context and world lore into visual environment concepts

  • Design spaces that suggest history, function, and emotion through visual cues

  • Create environments that guide the player through composition, scale, and focal points

Composition, Color & Atmosphere

  • Use composition, lighting, and color to define mood and emotional tone

  • Explore variations to refine environment identity and visual clarity

  • Establish consistent visual language across environments within a project

Production‑Ready Environment Concepts

  • Deliver clear, readable environment concepts suitable for 3D production

  • Communicate materials, scale, and structural logic effectively

  • Support environment artists with visual guidance and clarification when needed

Collaboration & Iteration

  • Work closely with Art Directors, Leads, and Producers

  • Iterate on concepts based on feedback, gameplay requirements, and production constraints

  • Communicate design intent clearly within a remote, agile workflow

Requirements

Experience

  • 6+ years of professional experience as an Environment Concept Artist

  • Experience working on stylized AA or AAA game projects

Portfolio

  • Strong portfolio focused on stylized environment concept art

  • Clear examples of mood, atmosphere, composition, and world-building

  • Work demonstrating narrative‑driven environment design

Design Skills

  • Excellent understanding of shape language, scale, and spatial design

  • Strong sense of color, lighting, and atmospheric storytelling

  • Ability to balance artistic expression with functional game spaces

Software & Workflow

  • Proficiency in industry‑standard 2D concept art tools

  • Basic 3D skills for blockouts or layout exploration are a strong plus

Communication & Remote Work

  • Fluent English

  • Comfortable working fully remote using Slack, Jira, and Notion

Bonus Skills
  • Ability to concept environments directly in 3D

  • Experience defining or co‑defining stylized environment art direction

  • Strong interest in world‑building and narrative‑driven environments

What We Offer
  • Stylized AA and AAA game projects with strong artistic identity

  • Fully remote work with core collaboration hours between 10:00 and 15:00 CET

  • Stable full‑time role with flexible contract options

  • High creative influence over environment design

  • Collaborative, experienced, and design‑driven studio culture

  • Competitive compensation and paid vacation

  • Annual team retreats

Ready to Build Stylized Worlds with Atmosphere and Story?

Send us your portfolio and a short introduction. We would love to see environments that feel alive, intentional, and immersive.

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