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A creative game studio is seeking a Senior Environment Concept Artist to design stylized, immersive worlds for AA/AAA game projects. The ideal candidate will have over 6 years of experience, a strong portfolio showcasing mood and composition, and proficiency in 2D concept art tools. This fully remote position offers competitive compensation and supports a collaborative culture, allowing significant creative influence over environment design. Candidates should be fluent in English and comfortable working in a remote setting.
Senior Environment Concept Artist (Remote/Permanent)
Beffio Studio – https://www.beffio.com
Job Type: Permanent / Remote
Location: European Union Countries
We are looking for a Senior Environment Concept Artist who excels at designing stylized worlds with strong atmosphere, mood, and visual storytelling for our AA and AAA game projects.
In this role, you will:
Design environments that communicate story, emotion, and identity through shape, color, and composition
Build cohesive stylized worlds that feel intentional, immersive, and memorable
Work closely with Art Directors to translate narrative and gameplay needs into clear visual environments
This is a senior, hands‑on role within a fully remote and collaborative studio environment.
Stylized Environment Design
Design stylized environments that establish mood, atmosphere, and visual identity
Create key locations, landmarks, and environment themes that support narrative and gameplay
Use shape language and stylization to simplify complexity while enhancing readability
World-Building & Visual Storytelling
Translate narrative context and world lore into visual environment concepts
Design spaces that suggest history, function, and emotion through visual cues
Create environments that guide the player through composition, scale, and focal points
Composition, Color & Atmosphere
Use composition, lighting, and color to define mood and emotional tone
Explore variations to refine environment identity and visual clarity
Establish consistent visual language across environments within a project
Production‑Ready Environment Concepts
Deliver clear, readable environment concepts suitable for 3D production
Communicate materials, scale, and structural logic effectively
Support environment artists with visual guidance and clarification when needed
Collaboration & Iteration
Work closely with Art Directors, Leads, and Producers
Iterate on concepts based on feedback, gameplay requirements, and production constraints
Communicate design intent clearly within a remote, agile workflow
Experience
6+ years of professional experience as an Environment Concept Artist
Experience working on stylized AA or AAA game projects
Portfolio
Strong portfolio focused on stylized environment concept art
Clear examples of mood, atmosphere, composition, and world-building
Work demonstrating narrative‑driven environment design
Design Skills
Excellent understanding of shape language, scale, and spatial design
Strong sense of color, lighting, and atmospheric storytelling
Ability to balance artistic expression with functional game spaces
Software & Workflow
Proficiency in industry‑standard 2D concept art tools
Basic 3D skills for blockouts or layout exploration are a strong plus
Communication & Remote Work
Fluent English
Comfortable working fully remote using Slack, Jira, and Notion
Ability to concept environments directly in 3D
Experience defining or co‑defining stylized environment art direction
Strong interest in world‑building and narrative‑driven environments
Stylized AA and AAA game projects with strong artistic identity
Fully remote work with core collaboration hours between 10:00 and 15:00 CET
Stable full‑time role with flexible contract options
High creative influence over environment design
Collaborative, experienced, and design‑driven studio culture
Competitive compensation and paid vacation
Annual team retreats
Send us your portfolio and a short introduction. We would love to see environments that feel alive, intentional, and immersive.