Senior 3D Motion Designer

Solid Company

Warszawa

Hybrid

PLN 240,000 - 360,000

Full time

5 days ago
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Job summary

Solid Company in Warsaw seeks an accomplished Motion Designer to lead end-to-end 2D and 3D animation projects that meet brand standards and project goals.

You will design optimized assets for animation workflows, develop storyboards and look-dev treatments, and build modular templates for multi-language releases across various aspect ratios. Proficiency in After Effects, Cinema 4D, Blender or Maya, and render engines is required.

Qualifications

  • 8+ years of experience in the motion design field.
  • Advanced mastery of After Effects and 3D software (Cinema 4D, Blender or Maya), including rendering (Octane, Redshift), texturing, and lighting
  • Strong foundation in graphic design, layout, composition, color theory, and typography using Adobe Creative Cloud
  • Proven ability to create storyboards, style frames, and visual look-dev treatments to define campaign directions early on
  • Experience in color correction, VFX and post production
  • Experience setting up scalable project files, modular templates, and typography systems for multi-language global releases across various aspect ratios
  • Deep understanding of game dev marketing formats (gameplay trailers, social teasers, localized ads) and maintaining visual consistency across gaming franchises
  • Ability to manage time across fast-paced production cycles while prioritizing quality and technical precision

Responsibilities

  • End-to-end creation of high-quality 2D and 3D animations tailored to specific project goals and brand standards
  • Designing and preparing optimized static assets specifically tailored for animation workflows
  • Developing style frames, storyboards, and look-dev treatments to define visual direction for complex, high-stakes projects
  • Interpreting creative briefs and strictly applying brand style guides while maintaining creative integrity across all deliverables
  • Building flexible animation templates and design systems scalable across multiple languages, complex typography formats, and varied aspect ratios
  • Championing a collaborative, positive, and inclusive creative environment within the Motion Design & 3D team
  • Shaping the motion design language across trailers, promotional videos, and marketing assets for games and franchises

Skills

After Effects
Cinema 4D
Blender
Maya
Octane
Redshift
Adobe CC
Typography
Storyboarding
VFX
Color correction
Post production

Tools

Substance 3D Painter
ZBrush

Job description

  • End-to-end creation of high-quality 2D and 3D animations tailored to specific project goals and brand standards
  • Designing and preparing optimized static assets specifically tailored for animation workflows
  • Developing style frames, storyboards, and look-dev treatments to define visual direction for complex, high-stakes projects
  • Interpreting creative briefs and strictly applying brand style guides while maintaining creative integrity across all deliverables
  • Building flexible animation templates and design systems scalable across multiple languages, complex typography formats, and varied aspect ratios
  • Championing a collaborative, positive, and inclusive creative environment within the Motion Design & 3D team
  • Shaping the motion design language across trailers, promotional videos, and marketing assets for games and franchises
Kogo poszukujemy?
Key requirements:
  • 8+ years of experience in the motion design field
  • Advanced mastery of After Effects and 3D software (Cinema 4D, Blender or Maya), including rendering (Octane, Redshift), texturing, and lighting
  • Strong foundation in graphic design, layout, composition, color theory, and typography using Adobe Creative Cloud
  • Proven ability to create storyboards, style frames, and visual look-dev treatments to define campaign directions early on
  • Experience in color correction, VFX and post production
  • Experience setting up scalable project files, modular templates, and typography systems for multi-language global releases across various aspect ratios
  • Deep understanding of game dev marketing formats (gameplay trailers, social teasers, localized ads) and maintaining visual consistency across gaming franchises
  • Ability to manage time across fast-paced production cycles while prioritizing quality and technical precision
Nice to have:
  • Experience with Substance 3D Painter and ZBrush: custom texturing and high-to-low poly workflows to clean up, modify, or enhance game assets for marketing deliverables
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