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Homa Games SAS seeks a Senior 3D Gameplay Artist to own gameplay objects end to end on All in Hole. You will take a mechanic from rough greybox to a shipped, playable build that feels fun, working with designers and art directors in a lean team where one person owns the result.
You’ll prototype, model, animate, and implement in Unity, including prefabs, state machines, and colliders, while pushing the boundaries of animation, timing, VFX, and AI‑assisted workflows to keep players engaged.
Homa Games SAS seeks a Senior 3D Gameplay Artist to own gameplay objects end to end on All in Hole. You will take a mechanic from rough greybox to a shipped, playable build that feels fun, working with designers and art directors in a lean team where one person owns the result.
You’ll prototype, model, animate, and implement in Unity, including prefabs, state machines, and colliders, while pushing the boundaries of animation, timing, VFX, and AI‑assisted workflows to keep players engaged.