RPG/Midcore Game Designer for LiveOps

Voodoo

Warszawa

On-site

PLN 140,000 - 180,000

Full time

6 days ago
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Job summary

Voodoo is seeking a seasoned Game Designer to lead design for a major RPG/midcore project. You will own design pipelines, balance, pacing, and data-driven decisions to deliver a high-quality live product. You will collaborate across UI/UX, gameplay logic, and performance while staying ahead of market trends.

You bring 3+ years in mobile game design, a hacker mindset, and strong communication in English. Relocation support is available for the Warsaw or Beijing base.

Qualifications

  • At least 3 years of professional experience in the gaming industry as a Designer.
  • Experience working on mobile games, F2P or RPG.
  • Experience in designing LiveOps for a live product is a huge plus.
  • Creative and hacker mindset.
  • Good sense of gameplay experience, and special attention to detail.
  • Communication skills in English, both written and verbal.
  • Knowledge of casual games.
  • Deep collaboration mindset, including excellent interpersonal and communication skills, and a positive mindset towards receiving, acting on, and giving feedback.
  • Accountability, independence, and responsibility when given ownership over your work.
  • An eagerness to learn new ways to perform your tasks in a more efficient way, and to improve yourself day after day.

Responsibilities

  • Define a clear, cohesive design pipeline.
  • Pitch and implement big features to the team, deconstructing them into smaller components.
  • Own game balancing, pace, feel.
  • Always back up your ideas with available data points.
  • Ability to deconstruct and analyze mobile games mechanics.
  • Get involved in all aspects of game development: UI, UX, Game Design, logic, performance, etc.
  • Fine-tune game balancing, pacing, and feel.
  • Benchmark the market to stay on top of new trends.
  • Understanding of models and tools to analyze gameplay and user behavior.

Job description

Voodoo is seeking a seasoned Game Designer to lead design for a major RPG/midcore project. You will own design pipelines, balance, pacing, and data-driven decisions to deliver a high-quality live product. You will collaborate across UI/UX, gameplay logic, and performance while staying ahead of market trends.

You bring 3+ years in mobile game design, a hacker mindset, and strong communication in English. Relocation support is available for the Warsaw or Beijing base.

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