Remote Senior AI Gameplay Programmer for Open World RPG

CD Projekt

Polska

Hybrid

PLN 504,000 - 693,000

Full time

34 hours ago
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Benefits offered by this job

Company-paid medical healthcare
RRSP with employer matching
Lifestyle Spending Account (LSA) – $US
No dress-code

Job summary

CD PROJEKT RED is seeking an Expert Gameplay Programmer - AI to join Cyberpunk 2. You will help the team create believable worlds by architecting low-level spawning and AI systems, while mentoring teammates.

You will collaborate with designers, build major systems, optimize performance, and develop debug/tools for systemic gameplay. This role supports hybrid/in-office or remote work with an international team.

Qualifications

  • At least 7+ years of professional experience as a programmer in games.
  • Strong proficiency in C++ and knowledge of Unreal Engine.
  • Experience with procedural content generation and systemic gameplay.
  • Experience with current-gen console hardware.
  • Understanding of geometric algorithms and data structures.
  • Experience writing multi-threaded systems and profiling/optimizing code.
  • Excellent communication and ability to explain complex concepts.

Responsibilities

  • Architect and build major systems for spawning, AI, and systemic gameplay.
  • Collaborate with designers and developers to meet open-world needs.
  • Mentor team members, review code, and propose technical improvements.
  • Develop debug and designer tools for non-deterministic gameplay.
  • Write high-quality, optimized code aligned with project goals.

Skills

C++ programming
Unreal Engine
Multithreaded systems
Procedural content generation
Systemic gameplay

Tools

Unreal Engine
C++
Mass AI ( Unreal 5 )
ECS / Mass Framework

Job description

CD PROJEKT RED is seeking an Expert Gameplay Programmer - AI to join Cyberpunk 2. You will help the team create believable worlds by architecting low-level spawning and AI systems, while mentoring teammates.

You will collaborate with designers, build major systems, optimize performance, and develop debug/tools for systemic gameplay. This role supports hybrid/in-office or remote work with an international team.

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