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Remote 3D Technical Animator — Rigging, Tools & Unreal

Bloober Team

Kraków

Hybrid

PLN 30,000 - 120,000

Full time

Today
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Job summary

A game development studio in Kraków is looking for a 3D Technical Animator to create high-quality rigging and skinning for characters. You'll work on innovative projects that challenge technical limits and assist in improving animation pipeline workflows. The position offers remote-friendly flexibility. If you're passionate about game development and have experience with Unreal Engine and Python scripting, this role is for you!

Benefits

Collaborative environment
Flexible remote options
Investment in team development

Qualifications

  • Ability to create and write scripts to improve the animation pipeline.
  • Experience in rigging and skinning, especially for games.
  • Knowledge of Unreal Engine 5 art production pipelines.

Responsibilities

  • Create high-quality rigging and skinning for characters.
  • Simulate physics for cloth and hair.
  • Support tools that enhance animation workflows.

Skills

Animation pipeline improvement
Rigging/specialization in skinning
Unreal Engine 5 familiarity
Python scripting

Tools

Maya
Motion Builder
Job description
A game development studio in Kraków is looking for a 3D Technical Animator to create high-quality rigging and skinning for characters. You'll work on innovative projects that challenge technical limits and assist in improving animation pipeline workflows. The position offers remote-friendly flexibility. If you're passionate about game development and have experience with Unreal Engine and Python scripting, this role is for you!
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