Quest Designer at TECHLAND

TECHLAND

Warszawa

On-site

PLN 120,000 - 180,000

Full time

14 days+
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Benefits offered by this job

Private medical care
Life insurance
Gym (Wrocław office)

Job summary

TECHLAND in Warszawa, MZ, PL is seeking a Quest Designer for a full-time on-site role. You will design, develop, and maintain engaging quests, collaborating with the Narration team to bring stories to life within an interdisciplinary strike team.

You will own the quest from concept to delivery and work with a Quest Producer and Director to ensure alignment with vision. The ideal candidate has at least 3 years in gaming, 1 year in quest design, strong storytelling basics, and experience narrating

Qualifications

  • Minimum 3 years in the gaming industry.
  • Minimum 1 year as Quest Designer or similar.
  • Basics of storytelling.
  • Experience creating narration for games and using a game editor.

Responsibilities

  • Designing, developing and maintaining quests for players.
  • Collaborate with the Narration team to develop ideas.
  • Lead an interdisciplinary quest strike team to bring stories to life.
  • Cooperate with Quest Producer and Quest Director to maintain vision.
  • Work iteratively and address director’s feedback.
  • Follow industry trends and innovative solutions for quests and gameplay.
  • Report and time-track in Jira.

Skills

Storytelling
Leadership
Communication
English fluency
Jira

Tools

Jira

Job description

TECHLAND in Warszawa, MZ, PL. This Full time on site position offers great opportunities for career growth.

Company Description Techland is one of the biggest video game companies in Poland, with over 30 years of experience in the gaming industry. From our studios in Wrocław and Warsaw, we’ve built an international team of more than 500 talented professionals, all dedicated to pushing the boundaries of game development. We’re known for creating iconic franchises like Call of Juarez and the zombie genre-defining Dying Light, which has been played by over 45 million players worldwide. With a focus on open-world action, storytelling, and community engagement, we’re committed to delivering unforgettable experiences to our players. We’re constantly striving to improve, innovate, and take on new challenges. With ambitious plans for the future, we’re looking for passionate people to be part of this exciting journey.

Job Description
  • Designing, developing and maintaining engaging and original quests for our players both on paper and in our proprietary C-Engine.
  • Working closely and iteratively with the Narration team (the whole team creates, develops, and provides feedback for all ideas).
  • Stepping into the shoes of a quest owner working in an interdisciplinary quest strike team with a common goal of bringing our story to life (Level Design, Level Art, Open World, Animation, Audio, Quality Assurance, etc.).
  • Close cooperation with Quest Producer and Quest Director aimed at maintaining vision and monitoring progress.
  • Working in an iterative pipeline and being responsible for addressing director’s feedback.
  • Following trends in the industry and being up-to-date with innovative solutions allowing to achieve project goals in terms of quests, narration, and gameplay.
  • Reporting and time-tracking in Jira.
Qualifications
  • Have minimum 3 years of experience in the gaming industry
  • Have a minimum one year of experience as a Quest Designer or similar position.
  • Have knowledge of the basics of storytelling.
  • Have experience in creating narration for games (working on narration at least in one project), including the knowledge of any editor used for creating games.
  • Are a born storyteller, having a head full of many diverse ideas and just wait to create new ones, being open to receive and provide constructive feedback.
  • Are proactive and you like to take ownership of your assigned area of responsibility.
  • Have strong leadership and communication skills.
  • Are a team player; you like to listen to constructive criticism and provide feedback, you enjoy an atmosphere of tight interdisciplinary cooperation and brainstorming.
  • Present limitless curiosity and good knowledge of the video game industry.
  • Understand the difference between the narrative and gameplay layers in open-world action RPG games.
  • Are fluent in English, both written and spoken.
Additional Information
  • A wide array of benefits: private medical care, life insurance, pro-health campaigns, gifts for different occasions.
  • An outstanding work atmosphere in a highly-skilled team of professionals, with flexible working hours, no dress code, and full support of the dedicated HR Business Partner.
  • A constant stream of company newsletters, PR & project updates so you will always be in the know.
  • Many opportunities for personal development: a dedicated development budget for each employee, extra two paid days for training and CSR, stable career paths, extensive internal and external training, and financing of English and Polish language classes.
  • State-of-the-art offices filled with chillout zones, a fully equipped kitchen, a gym (Wrocław office), and a free car park (Warsaw limited amount of space).
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