Mobile Game Tech Artist: Unity Visuals & Performance

Workplays

Kraków

On-site

PLN 120,000 - 180,000

Full time

13 days ago

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Benefits offered by this job

Relocation package
Office in Kraków

Job summary

Workplays in Kraków is hiring a Technical Artist for our Monopoly World mobile game. You will bridge art and tech to ensure stunning visuals and smooth performance across devices. This full‑time office role includes a relocation package for those moving to Kraków.

Collaborate with art and development teams to optimize assets, implement Unity shaders (Amplify Shader, HLSL), and craft particle effects. You will also prototype visuals and stay current with Unity features to elevate gameplay.

Qualifications

  • 3+ years of experience as a Technical Artist in game development.
  • Experience optimizing assets for mobile performance (Android and iOS).
  • Ability to collaborate with multidisciplinary teams.
  • Experience with particle systems (Particle System).
  • Knowledge of Unity UI and performance optimization techniques.
  • Strong knowledge of Unity shaders (Amplify Shader, HLSL, URP/built-in).
  • Experience with lighting in Unity.
  • Understanding of animation principles (timing, easing, squash & stretch).
  • Basic knowledge of 3D modeling tools (Blender).
  • Experience with version control systems (Git).

Responsibilities

  • Collaborate with art and development teams to ensure seamless asset integration.
  • Optimize visual assets for performance without quality loss.
  • Identify and resolve graphics/animation issues for mobile across devices.
  • Create 2D and 3D animations to enhance UX.
  • Develop and implement particle effects with Unity Particle System.
  • Create and optimize shaders using Amplify Shader or HLSL.
  • Assist in prototyping visual effects to enhance gameplay.
  • Stay updated with Unity features and best practices.

Skills

Mobile asset optimization
Particle systems
Unity UI optimization
Unity shader systems
Lighting in Unity
Animation timing
3D modeling basics
Git version control
C# scripting (nice to have)
Collaborative teamwork

Tools

Unity
Amplify Shader
HLSL
Blender
Git

Job description

Workplays in Kraków is hiring a Technical Artist for our Monopoly World mobile game. You will bridge art and tech to ensure stunning visuals and smooth performance across devices. This full‑time office role includes a relocation package for those moving to Kraków.

Collaborate with art and development teams to optimize assets, implement Unity shaders (Amplify Shader, HLSL), and craft particle effects. You will also prototype visuals and stay current with Unity features to elevate gameplay.

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