Lead Character Animator: Stylized 3D (Remote ET)

Beffio Studio

Polska

Hybrid

PLN 354,000 - 512,000

Full time

3 days ago
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Benefits offered by this job

Fully remote work
International collaboration
Professional growth opportunities
Annual team retreats

Job summary

Beffio Studio seeks a Lead Character Animator for a stylized game project. This remote, ET-friendly role combines hands-on animation with leadership, guiding a team across two studio hubs in the US and Europe.

You will drive artistic standards, craft expressive performances, and align visuals with gameplay needs. The ideal candidate has 5+ years in game character animation, a strong reel, and fluency in English, with ability to collaborate across time zones and deliver high-quality, readable

Qualifications

  • 5+ years of professional experience in 3D character animation for games.
  • Experience as a Senior or Lead Character Animator.
  • Experience on commercially released game productions.
  • Strong understanding of animation principles (pose, timing, weight, anticipation).
  • Fluency in English.
  • Availability to work primarily during North American Eastern Time business hours.

Responsibilities

  • Create stylized character animations with strong posing, timing, weight, exaggeration, and personality.
  • Iterate in Unity3D to refine timing, transitions, and game feel.
  • Lead and mentor animators; set quality benchmarks and guidelines.
  • Collaborate with designers, artists, and programmers across US and European studios.
  • Maintain high artistic quality across the animation pipeline for real-time gameplay.
  • Ensure animations are readable and responsive during gameplay.

Skills

Character animation
Mentoring
Communication
English fluency
Time management

Tools

Maya
Unity3D

Job description

Beffio Studio seeks a Lead Character Animator for a stylized game project. This remote, ET-friendly role combines hands-on animation with leadership, guiding a team across two studio hubs in the US and Europe.

You will drive artistic standards, craft expressive performances, and align visuals with gameplay needs. The ideal candidate has 5+ years in game character animation, a strong reel, and fluency in English, with ability to collaborate across time zones and deliver high-quality, readable

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