Hybrid-Casual Game Designer: Prototyping & Balancing

Tripledot Studios Limited

Warszawa

Hybrid

PLN 120,000 - 180,000

Full time

14 days+

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Benefits offered by this job

Hybrid Working
26 days paid holiday
20 days remote working
Private Medical Cover with Luxmed
Daily Free Lunch
Multisport Plus Card
Employee Assistance Program
Family Forming Support
Continuous Professional Development
English & Polish Classes

Job summary

Tripledot Studios Limited is seeking a proactive, product-oriented Game Designer to join Belka Games on new R&D projects in hybrid-casual puzzle games. You will help create concepts and prototypes from early stages—developing core gameplay, progression, mechanics balance, and the first layers of meta and LiveOps features.

Ideal candidates enjoy experimentation, rapid iteration, and turning raw ideas into solid product foundations.

Qualifications

  • 3+ years of experience as a Game Designer.
  • Experience in hyper-casual, hybrid-casual, or puzzle games.
  • Participation in developing games or prototypes from scratch (R&D / pre-production).
  • Experience working on at least 5 game projects or prototypes.
  • Experience creating and maintaining game design documentation.
  • Understanding of gameplay systems, progression, balancing, and player motivation.
  • Strong knowledge of the mobile games market and current genre trends.
  • Ability to clearly communicate ideas and work in a fast iteration environment.
  • Strong analytical and problem-solving skills.
  • Russian and English - must have.

Responsibilities

  • Design and develop gameplay systems and features for new game prototypes.
  • Work on core gameplay, progression, balance, and early meta systems.
  • Create and maintain game design documentation (concept docs, GDDs, feature specs).
  • Analyze gameplay problems and propose solutions to improve player experience and engagement.
  • Participate in prototyping and iteration processes together with the R&D team.
  • Design and tune game balance, rewards, pacing, and progression.
  • Work with product metrics and formulate gameplay hypotheses.
  • Collaborate closely with game designers, producers, artists, and developers during early production stages.

Skills

Game design exp
Casual puzzle games
R&D prototyping
5+ projects
Documentation
Gameplay systems
Mobile market knowledge
Clear communication
Analytical thinking
Languages: Russian & English

Job description

Tripledot Studios Limited is seeking a proactive, product-oriented Game Designer to join Belka Games on new R&D projects in hybrid-casual puzzle games. You will help create concepts and prototypes from early stages—developing core gameplay, progression, mechanics balance, and the first layers of meta and LiveOps features.

Ideal candidates enjoy experimentation, rapid iteration, and turning raw ideas into solid product foundations.

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