Gameplay UX/UI Designer - Figma & In-Engine UI

Talanto

Wrocław

Hybrid

PLN 119,000 - 248,000

Full time

8 days ago
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Benefits offered by this job

Private medical care
Life insurance
Flexible working hours
No dress code

Job summary

Talanto, a major game studio in Poland, seeks a UI/UX designer to shape player interfaces across titles. You will collaborate with Game Design, Art, and UI Programming to define UX and implement assets using our GUI tools in-engine.

At least 2 years of game UI experience, strong Figma skills, and solid understanding of UCD/interaction design are required. Proficiency in English (B2) is essential.

Qualifications

  • 2+ years of professional UI design for video games.
  • Portfolio showing game interfaces for consoles/PC with UX and UI work.
  • Strong proficiency in Figma for wireframes, UI, and prototypes.
  • Willingness to learn proprietary tools to integrate UI assets into the game engine.
  • Good understanding of interaction design and User-Centered Design (UCD).
  • Ability to present complex concepts clearly and guide player attention.
  • Solid knowledge of the game industry and current interface trends.
  • English communication at or above B2 level.

Responsibilities

  • Collaborate with Game Design, Art, UI Programming, and Production to shape UX and interfaces.
  • Define player experiences via user stories and flows; visualize with wireframes, mockups, and prototypes using Figma.
  • Iterate designs based on stakeholder feedback, critiques, and playtests.
  • Prepare final assets and implement them in-engine with our GUI Editor tools.

Skills

UI design
UX research
User-centered design
Prototyping
Wireframing
Communication

Tools

Figma

Job description

Talanto, a major game studio in Poland, seeks a UI/UX designer to shape player interfaces across titles. You will collaborate with Game Design, Art, and UI Programming to define UX and implement assets using our GUI tools in-engine.

At least 2 years of game UI experience, strong Figma skills, and solid understanding of UCD/interaction design are required. Proficiency in English (B2) is essential.

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