Senior UI Engineer - AAA Games, Cross-Platform

Workplays

Wrocław

Hybrid

PLN 180,000 - 300,000

Full time

2 days ago
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Benefits offered by this job

Private medical care
Life insurance
Development budget
Two paid training days
Gym access (Wrocław)
Free car park (Warsaw)

Job summary

Techland in Poland is seeking a senior UI programmer to implement UI in its latest games across Wroclaw and Warsaw studios. You will collaborate with UX/UI designers, artists and gameplay teams to deliver responsive UI systems, extend the UI framework, and ensure performance and stability across platforms.

The role demands 5+ years in game dev focusing on UI, strong C++ skills, and experience mentoring peers.

Qualifications

  • 5+ years of experience in game development, with a focus on UI implementation.
  • Excellent knowledge of C++.
  • Experience developing / maintaining complex UI systems.
  • Experience working closely with UX/UI designers.
  • Ability to profile and optimize code, with a focus on cross-platform performance.
  • Familiarity with version control systems.
  • Very good command of English.

Responsibilities

  • Collaborate closely with UX/UI designers, artists, and gameplay teams to implement, and iterate on UI features that enable great player experience.
  • Own and drive the development of complex UI systems.
  • Extend our proprietary UI framework and tools to support efficient content creation.
  • Debug and optimize UI code for performance, responsiveness, and stability.
  • Mentor and support other programmers by sharing best practices, reviewing code, and helping grow expertise within the team.

Skills

UI implementation
C++
UI systems
UX collaboration
Profile & optimize
Version control
English proficiency

Tools

Unreal Engine
Unity

Job description

Techland in Poland is seeking a senior UI programmer to implement UI in its latest games across Wroclaw and Warsaw studios. You will collaborate with UX/UI designers, artists and gameplay teams to deliver responsive UI systems, extend the UI framework, and ensure performance and stability across platforms.

The role demands 5+ years in game dev focusing on UI, strong C++ skills, and experience mentoring peers.

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