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Electronic Arts in the UK is seeking a Gameplay Programmer to help build and evolve core gameplay systems. You will work on player movement, combat and progression mechanics, translating design into playable software while iterating rapidly in a live engine environment.
The role emphasizes performance profiling, memory behavior and data layout, with ownership of engine work and collaboration with technical designers to tune features for quality and stability.
Electronic Arts in the UK is seeking a Gameplay Programmer to help build and evolve core gameplay systems. You will work on player movement, combat and progression mechanics, translating design into playable software while iterating rapidly in a live engine environment.
The role emphasizes performance profiling, memory behavior and data layout, with ownership of engine work and collaboration with technical designers to tune features for quality and stability.