Gameplay Animator (Player)

Techland

Wrocław

On-site

PLN 90,000 - 130,000

Full time

2 days ago
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Benefits offered by this job

Buddy system
Flexible working hours
Chillout zones and gym at the Wroclaw/

Job summary

Techland in Wrocław is seeking a talented Animator to create character and object animations for AAA games. You will craft gameplay experiences and integrate your work into the game engine’s animation system, collaborating with programmers and designers.

The role requires working on AAA projects, familiarity with Unreal or Unity, and strong English skills. A vibrant, flexible work culture and growth opportunities are offered in a dynamic team.

Qualifications

  • At least 2 years of experience in the video games industry.
  • Experience in working on AAA games (PC, PS4, Xbox One).
  • Familiarity with animation systems (e.g. Unreal, Unity).
  • Proficiency with 3D software, such as 3ds Max, MotionBuilder or Maya.
  • Experience with motion capture, including session planning, performing or directing and data analysis
  • Strong experience with keyframe animation
  • Experience working on tasks autonomously and delivering results on time
  • Good communication skills to interact with other teams - programmers, 2D artists, 3D artists, VFX artists, etc.
  • Passion for games, knowledge of and interest in the gamedev industry
  • Very good command of English.

Responsibilities

  • Creating character and object animations for AAA games.
  • Crafting gameplay experience.
  • Integrating created animations into the game engine's animation system

Skills

Animation
Keyframe animation
Motion capture
English
Communication
Autonomous work
Gamer industry passion

Tools

Unreal Engine
Unity
3ds Max
Maya
MotionBuilder

Job description

Job Description

Animators at Techland work in interdisciplinary teams. Together with programmers and designers are an integral part of the game creation process.

Your daily tasks:
  • Creating character and object animations for AAA games,
  • Crafting gameplay experience,
  • Integrating created animations into the game engine's animation system
Qualifications
  • At least 2 years of experience in the video games industry,
  • Experience in working on AAA games (for PC, PS4, Xbox One),
  • Familiarity with animation systems (e.g. Unreal, Unity),
  • Proficiency with 3D software, such as 3ds Max, MotionBuilder or Maya,
  • Experience with motion capture, including session planning, performing or directing and data analysis
  • Strong experience with keyframe animation
  • Experience working on tasks autonomously and delivering results on time,
  • Good communication skills to interact with other teams - programmers, 2D artists, 3D artists, VFX artists, etc.,
  • Passion for games, knowledge of and interest in the gamedev industry,
  • Very good command of English.
Nice to have
  • Practical knowledge of setting up Unreal Engine animation systems (state machines, animation montages, blend spaces),
  • Experience working with Motion Matching technology,
  • Strong ability to troubleshoot and solve technical animation challenges.
Additional Information

What we offer:

  • A dedicated Buddy who will support you in your daily tasks.
  • A wide array of benefits: private medical care, life insurance, pro-health campaigns, gifts for different occasions.
  • An outstanding work atmosphere in a highly-skilled team of professionals, with flexible working hours, no dress code, and full support of the dedicated HR Business Partner.
  • Many opportunities for personal development: a dedicated development budget for each employee, extra two paid days for training and CSR, stable career paths, extensive internal and external training, and financing of English and Polish language classes.
  • State-of-the-art offices filled with chillout zones, a fully equipped kitchen, a gym (Wrocław office), and a free car park (Warsaw limited amount of space).
Company Description

Techland is one of the biggest video game companies in Poland, with over 30 years of experience in the gaming industry. From our studios in Wroclaw and Warsaw, we’ve built an international team of more than 500 talented professionals, all dedicated to pushing the boundaries of game development.

We’re known for creating iconic franchises like Call of Juarez and the zombie genre-defining Dying Light, which has been played by over 45 million players worldwide. With a focus on open-world action, storytelling, and community engagement, we’re committed to delivering unforgettable experiences to our players.

We’re constantly striving to improve, innovate, and take on new challenges. With ambitious plans for the future, we’re looking for passionate people to be part of this exciting journey.

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