Gameplay Animator (Player)

Techland

Warszawa

On-site

PLN 123,000 - 179,000

Full time

2 days ago
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Benefits offered by this job

Buddy program
Private medical care
Life insurance
Development budget for each employee
Two extra paid training days
CSR funding

Job summary

Techland, a leading Polish game developer, is seeking an animator to join its interdisciplinary teams working alongside programmers and designers on AAA titles. You will create character and object animations, craft immersive gameplay experiences, and integrate animations into the game engine’s animation system.

The role requires collaboration with multiple teams and a strong passion for gaming. We value at least 2 years in the industry, experience on AAA games for PC/PS4/Xbox One, proficiency

Qualifications

  • 2+ years in the video games industry.
  • Experience on AAA games (PC, PS4, Xbox One).
  • Familiarity with animation systems (Unreal, Unity).
  • Proficiency with 3D software (3ds Max, MotionBuilder, Maya).
  • Experience with motion capture and data analysis.
  • Strong experience with keyframe animation.
  • Ability to work autonomously and deliver on time.
  • Good communication with programmers, artists, VFX teams, etc.
  • Passion for games and gamedev industry.
  • Excellent command of English.

Responsibilities

  • Create character and object animations for AAA games.
  • Craft gameplay experience through animation integration.
  • Integrate animations into the game engine's animation system.

Skills

Keyframe animation
Autonomous work
English proficiency
Gameplay experience
Team collaboration
Motion capture

Tools

Unreal
Unity
3ds Max
MotionBuilder
Maya

Job description

Job Description

Animators at Techland work in interdisciplinary teams. Together with programmers and designers are an integral part of the game creation process.

Your daily tasks:
  • Creating character and object animations for AAA games,
  • Crafting gameplay experience,
  • Integrating created animations into the game engine's animation system
Qualifications
  • At least 2 years of experience in the video games industry,
  • Experience in working on AAA games (for PC, PS4, Xbox One),
  • Familiarity with animation systems (e.g. Unreal, Unity),
  • Proficiency with 3D software, such as 3ds Max, MotionBuilder or Maya,
  • Experience with motion capture, including session planning, performing or directing and data analysis
  • Strong experience with keyframe animation
  • Experience working on tasks autonomously and delivering results on time,
  • Good communication skills to interact with other teams - programmers, 2D artists, 3D artists, VFX artists, etc.,
  • Passion for games, knowledge of and interest in the gamedev industry,
  • Very good command of English.
Nice to have
  • Practical knowledge of setting up Unreal Engine animation systems (state machines, animation montages, blend spaces),
  • Experience working with Motion Matching technology,
  • Strong ability to troubleshoot and solve technical animation challenges.
Additional Information

What we offer:

  • A dedicated Buddy who will support you in your daily tasks.
  • A wide array of benefits: private medical care, life insurance, pro-health campaigns, gifts for different occasions.
  • An outstanding work atmosphere in a highly-skilled team of professionals, with flexible working hours, no dress code, and full support of the dedicated HR Business Partner.
  • Many opportunities for personal development: a dedicated development budget for each employee, extra two paid days for training and CSR, stable career paths, extensive internal and external training, and financing of English and Polish language classes.
  • State-of-the-art offices filled with chillout zones, a fully equipped kitchen, a gym (Wrocław office), and a free car park (Warsaw limited amount of space).
Company Description

Techland is one of the biggest video game companies in Poland, with over 30 years of experience in the gaming industry. From our studios in Wroclaw and Warsaw, we’ve built an international team of more than 500 talented professionals, all dedicated to pushing the boundaries of game development.

We’re known for creating iconic franchises like Call of Juarez and the zombie genre-defining Dying Light, which has been played by over 45 million players worldwide. With a focus on open-world action, storytelling, and community engagement, we’re committed to delivering unforgettable experiences to our players.

We’re constantly striving to improve, innovate, and take on new challenges. With ambitious plans for the future, we’re looking for passionate people to be part of this exciting journey.

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