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Voodoo is seeking a seasoned game designer for an on-site role in Warsaw. You will shape the design pipeline, deconstruct complex mechanics, and lead balance and pacing decisions for a live prototype aiming to become a market-ready title.
Collaboration across UI, UX, and gameplay systems is essential, with a strong emphasis on data-backed decisions and staying ahead of mobile gaming trends. You should bring 5+ years in game development, 3+ years as a designer, experience with mobile F2P/RPG, and
Voodoo is a consumer tech company founded in Paris in 2013, with one mission: entertain the world. Today we are 1,000 people, generating $1b+ in annual revenue, profitably. Our games and apps have passed 7 billion downloads and reach 200 million+ active users every month, making Voodoo the #3 mobile publisher worldwide in downloads, after Google and Meta. We were backed by Goldman Sachs, Tencent and GBL along the way.
This role will be on-site in Warsaw.
You will be an integral part of a newly established internal studio, a dynamic and focused team dedicated to one of our most promising prototype in scale. This studio is specifically chartered to improve this high-potential game up to the successful and market-ready title it is meant to become.