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Voodoo in Warsaw (with relocation options to Paris or Beijing) seeks a Senior Unity C# Game Developer to architect, implement, and refine features for casual games. You will work with Product Managers, Artists, Developers, and Engineers to drive scalable game systems and optimized performance.
You will collaborate with cross-functional teams, review code, mentor engineers, and ensure timely delivery of high-quality results across multiple platforms.
Voodoo is a consumer tech company founded in Paris in 2013, with one mission: entertain the world. Today we are 1,000 people, generating $1b+ in annual revenue, profitably. Our games and apps have passed 7 billion downloads and reach 200 million+ active users every month, making Voodoo the #3 mobile publisher worldwide in downloads, after Google and Meta. We were backed by Goldman Sachs, Tencent and GBL along the way.
This position is ideally Paris-based, Beijing- based or Warsaw-based, with relocation support available.
You will be an integral part of a newly established internal studio, a dynamic and focused team dedicated to one of our most promising prototype in scale. This studio is specifically chartered to improve this high-potential game up to the successful and market-ready title it is meant to become. In this exciting role, your initial focus will be on one of our new Puzzle Games that have already demonstrated significant promise and captured our attention with their compelling core mechanics and engaging gameplay.
We are looking for a senior Unity C# Game Developer who has been a primary contributor to the Game architecture, Feature development, and design for several casual games. You will collaborate with a variety of experts: Product Managers, Game Artists, Game Developers, Tech Engineers, Monetization Managers, Data Analysts...